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Questions tagged [select]

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0 votes
1 answer
17 views

Blender Select Faces Hollow

Hi! I am new to Blender and I'm trying to build my first object, a washing-machine. I am trying to hollow out just the drum of the washer, but when I removed the front face of the cylinder, the front ...
BeamingOnline's user avatar
0 votes
0 answers
13 views

Unable to select object at the beginning, so have load factory setting all the time

I am unable to select object at the beginning, so I have load factory setting all the time. Here I attached my loading screen.https://youtu.be/4ICLWBlc-JE Also I can't select Scene Collection at this ...
user191964's user avatar
4 votes
1 answer
109 views

Refining material assignment in Blender geometry nodes based on neighboring faces

I have a mesh where I initially assign a material to faces based on their normals' angles (an example is provided in the attached .blend file). This initial selection method works, but I need to ...
crucchi's user avatar
  • 67
0 votes
1 answer
26 views

How to select faces along curve/path/edge?

Is there a way to select mesh polygons along a curve/path/edge? A mesh is an exported profile of an area of the earth's surface (approximately 1 km by 1 km in size). There is a road running through ...
DmitryKz's user avatar
0 votes
0 answers
46 views

How to select only individual vertices in Edit Mode?

Feel like I should know how to fix this but I'm stumped. In Edit Mode, when I select part of my mesh and delete the vertices, some of the back is also deleted. I didn't select the back when I was ...
Starry-Eyed Donut's user avatar
0 votes
0 answers
52 views

select with soft edge

How can I select part of an object, with soft edges in the selection, to use in geometric nodes. I would like to select with soft edge to apply the Edge Wear: Mesh Edge Damage geometry node. leaving a ...
bilo's user avatar
  • 185
0 votes
0 answers
36 views

In PaintWeight, Is it possible to select multiple bones while Vertex Selection Mode is ON?

I do not intend to use Mask Modifier because I have a hair mesh that contains 5-10 layers on top of each other and I would rather work with two mesh surfaces that are stacked visibly in edit/Weight ...
Wissam Seaifan's user avatar
0 votes
0 answers
18 views

Allowance modifier or technique?

Is there a modifier or a technique to add customizable allowance to selected geometry? I can use the Shrink/Fatten modifier on selected faces, but this is a destructive operation. The possibility to ...
telephone's user avatar
1 vote
1 answer
70 views

How to select only deformation bones?

Is there a way to select all bones from the vertex group of the mesh? I have too many overlapping bones that are very tedious to work and some are non-deformer which I wanted to hide and only work ...
Wissam Seaifan's user avatar
0 votes
0 answers
23 views

2 parts get selected

When i select a part of the mesh another part is selected as well. When 2 parts is selected it doesn't work to sculpt the part i try to select. This goes away after moving around modes a couple of ...
Rebourne Ohc's user avatar
5 votes
1 answer
155 views

How to select all the vertices on one side of an edge loop?

I would like to select all the vertices on the character's hand from this edge loop down. Are there any quick ways to do it?
HullBreaker's user avatar
0 votes
3 answers
57 views

Define and select (non)manifold faces

I thought Blender had a definition of non/manifold faces, and in my understanding, a manifold face would be one that touches (is directly connected to) other faces with all of its edges. Turns out, ...
michalpe's user avatar
  • 145
1 vote
1 answer
37 views

Select faces directly touching selected edges?

I would love to know a way to select faces that are directly neighbours to selected edges. Simply using grow selection ("select more" command) does not solve this because it selects all ...
michalpe's user avatar
  • 145
1 vote
1 answer
50 views

How to combine multiple shells

(Forgive me for what is surely a very basic question, but I can't seem to find an answer.) I have an STL file that contains multiple overlapping (water-tight) shells. I would like to boolean union ...
John's user avatar
  • 11
0 votes
1 answer
49 views

Output edge selection in geometry nodes?

I want to procedurally select edges, based on their position criteria, and store that selection for later. But can selection be an output attribute? If not, is there any way to just output a visual ...
michalpe's user avatar
  • 145

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