All Questions
269
questions
1
vote
1
answer
60
views
Emitters (baked particles) not showing Camera render/animation (Invisible, not rendering)
I baked particles in Blender, but they don't show up in renders when I select the "Emitter" option.
When I attempted to Render Image and Render Animation, I couldn't see the particles. ...
1
vote
1
answer
21
views
Blender Particle % amount not rendering as expected
This is what i want rendered whit particle amount in 17%
but when i render it the viewport display full amount of particles 100%
its possible to render what i'am seeing with 17% particles amount ? i'...
0
votes
1
answer
59
views
Particle system is not rendering
Blender is not rending (EEVEE) the particles although its in the viewport. All the settings are enabled for the render.
3
votes
0
answers
379
views
Why does bloom not work over a transparent background?
I'm using the Eevee engine and the fireworks are emissive particles, bloom is turned on.
I tried both eevee and cycles, I want to use eevee though.
I tried PNG with RGBA color, 8bit and 16bit color, ...
0
votes
0
answers
24
views
particle system is still rendered after deletion
so I made a particle emitter system only to delete it after, but this shot of the particle still rendered on the screen and when I render the image or the animation, I cant select them to delete them, ...
1
vote
1
answer
237
views
rendering result comes out blurry
I've checked the rendering and camera setting, but I can't fix the problem.
The rendering image comes out blurry.
Is this because of the hair particle?
File is below.
https://www.dropbox.com/s/...
0
votes
0
answers
298
views
Particle different in Render and Viewport
I have a particle system that looks different in the unbaked, as well as baked state in the viewport than in the render, in the viewport everything looks normal, in the render suddenly some particles ...
3
votes
1
answer
321
views
How do I hide the object the particles are on?
I'm using a hair particle system to spread objects over another but I want the object to be transparent or gone in the final render.
0
votes
1
answer
389
views
how do i get hair to show up in the final render? and not just the view port render?
Im using the particle hair system and i noticed that in the final render (not viewport render) that the hair wouldn't show up at all... :/
Is it impossible at this point in time to have hair using the ...
0
votes
1
answer
410
views
Hair particles render a lot differently then in the render preview
I set Hair Number 6000 and the Children Render Amount 500, but the hair in the render view port is much less than it suppose to be.
Blender project file
In the solid mode the amount of hair looks ...
0
votes
0
answers
50
views
What are all of these artifacts in my render?
So I have a scene where that white glowing ball gets engulfs the whole scene and then shrinks. I am not sure what to change.
0
votes
0
answers
48
views
Transparent Objects get blown out when rendered but is fine in viewport
I’m working on a scene right now with a vine and leaves. The leaves are made with a plane and an alpha image of a leaf. It was initially made using the leaves as a particle system but when I would ...
2
votes
2
answers
678
views
Using geometry nodes to scatter objects disables hair particle systems
I am using a hair particle system to scatter grass around an object, as well as geometry nodes to scatter kelp (since the kept itself has a hair particle system that can't be scattered with another ...
1
vote
0
answers
521
views
Hair Particle System Not Showing Up In Render
I am running into an issue where my hair particle system doesn't appear in the render. I have previous iterations that would produce the hair in the render so I am stuck on what settings I could have ...
0
votes
1
answer
63
views
How to set an objects location and rotation to individual particles in a system
I have a particle system representing a school of fish, my goal is to render a cryptomatte of each fish in view of the camera individually so I can generate a masked dataset from it (index/semantic ...