All Questions
10
questions
0
votes
1
answer
338
views
What model does blender use for subsurface scattering material in cycles? [closed]
I was trying to implement subsurface scattering that blender uses in opengl. So I wanted to know what method it uses for subsurface scattering. Is it possible to replicate the effect without ray ...
0
votes
1
answer
53
views
the colour disappeared after split view
i was working on the donut tutorial in the part of material and lighting in "split view" and after i closed one screen the colour disappeared and i had left with just the black and white ...
0
votes
0
answers
50
views
Colors smear into a puddle in render
I'm very new to blender and I'm making my first kitchen scene. When I'm trying to render the scene I have stumbled upon something weird. On both the cabinet drawers and doors the colors seems to smear ...
5
votes
1
answer
390
views
Weird behaviour: A simple material renders fine on one mesh but not the other
I have a weird issue with Cycles in Blender 2.92:
This comes from a larger project but I was able to reduce it down to this small example.
The triangle is copied from the project I had issues with and ...
2
votes
1
answer
73
views
How to use flat colors to determine how a scene looks? I want no shadows just colored shapes
Is it possible for blender to just use colors to determine how a scene looks? I want no shadows, just the colors, like in after effects but 3D.
I´m trying to replicate the following:
0
votes
0
answers
38
views
Lost Cycles Render Settings [duplicate]
I was working in the Eevee renderer and when I switched over onto cycles I noticed that all the settings tabs that would have been under 'scene' were gone. Not only this but I couldn't change the ...
0
votes
0
answers
25
views
Rendering problem
I have a problem with the rendering of my scene, instead of having a nice gradation as on the real time rendering, I have this result, with plain colors, it's very weird, I don't know the reason for ...
2
votes
2
answers
837
views
Render yellow colored object as blue (design oriented question)
So I've got this dune I want to make in 3D. I made it a yellow/orange albedo simple material. The thing is that I want to find a lighting that renders is as dark blue/purple color as if I was ...
1
vote
0
answers
35
views
Why are my emissive faces of a different color than the light they emit? [duplicate]
I made a selection of faces on an object emissive. They radiate orange light. However, the faces themselves are still white. How can I make sure they are the same color as the light they emit?
2
votes
1
answer
2k
views
light blinking objects in cycles render
I have an object that emits light and I would like to apply the in-build modifier for a sine curve to create blinking lights in my object. However I can't figure out a way to not just work with the ...