All Questions
19
questions
0
votes
0
answers
18
views
PNG look all messed up compared to the rendered view
When I'm in blender it looks fine but when I try to render it the model gets jumbled up.
0
votes
2
answers
70
views
How to make light leak through a plane lit by a spot light?
I'm wondering how I can obtain a realistic partially transparent object using a spot light.
I see the effect of the light on the side directly lit by the spot light, but I see nothing on the other ...
1
vote
1
answer
59
views
Why doesn't my object material show in Viewport shader?
I am having trouble seeing my Boat Materials in Rendered Viewport Shader Mode. It is only showing in materials.
Original project
Pack.Blend
Beige Wallpaper Jpg
Wood Wallpaper Jpg
1
vote
1
answer
47
views
New objects are grey, ignore material
I've been working on a project and seemingly out of nowhere, any new object I create ignores any materials, and is always grey.
As you can see in the picture attached, the object is completely grey. ...
0
votes
0
answers
19
views
How to make image textures map to generated masks to randomize placement on separate objects? [duplicate]
I found some high quality floor textures, but they are a part of a Mulit Texture pack, so its multiple images of individual floorboards. I'm trying to create a node arrangement that assigns a solid ...
1
vote
0
answers
81
views
normal map error in mesh with subsurface
I was making my character for study, I made the model with many vertices, then I made the retopology, so far so good, I put the color texture and the normal map, but when activating the subsurface, I ...
2
votes
1
answer
985
views
Is it possible to have seamless material blending on two separate objects?
I'm looking for a way to make more seamless joints between separate objects when rendered with cycles.
I've noticed that joining multiple meshes will create a seamless edge, even between different ...
0
votes
1
answer
249
views
How do I make an Icon look like glowing water in cycles?
so i'm trying to get an icon of mine too look like it is water that is glowing it doesn't have to be transparent or anything. I just want the object to have the illusion of glowing water. i have tried ...
2
votes
0
answers
507
views
How to make the iris eyes respond to light?
I did a tutorial on modeling a realistic eye:
https://youtu.be/n0r0UnaIK_Y
Unfortunately, I could not adjust the (iris). How to make the eyes of the iris respond to light so that it narrows?
Someone ...
1
vote
1
answer
434
views
How to select meshes with transparent materials applied to them only?
I want to select all meshes which a transparent material (e.g. glass) has been applied, when using Cycles (if it matters at all)? I just know how to select meshes with any kind of material applied to ...
1
vote
0
answers
48
views
How would I make something look super far off and really big while having that white kind of haze to it? [duplicate]
I want to put a ship over a city but make it look really big and have that white hazy look to it, like the death star has here. See how it's transparent-ish and kind of smokey white? How do I do this ...
2
votes
1
answer
5k
views
How to append an object and its material at once?
I'd like to append an object and its material at the same time. When I try to append an object then the material is not applied to object.
How can I append both at once?
2
votes
1
answer
1k
views
Cycles Render Equivalent of "X-Ray" Function
Thanks for taking the time to hear out my predicament.
So I'm trying to recreate some vg items, nbd, but I'm having trouble finding an answer (let alone a proper title for the question..) as to how ...
2
votes
3
answers
14k
views
My Normal Map makes my material black
When I apply an image texture to my material its fine.
But when I Connect a Normal Map The objectis black in rendered view.
Without Normal Map
With Normal Map
Also how do you add a .blend file in ...
1
vote
1
answer
560
views
How can I create a bump line across an object using textures?
I want to create a photo realistic lego man in bender cycles.
But the problem is that I cant figure out how to use my black and white texture
to make this little bump line across the lego minifigures ...