All Questions
4
questions
5
votes
2
answers
962
views
A tube of light in a volume shader
As I had much fun with this (thx Chebhou) but gaussian functions are a bit too complex for me, i want my volume scatter cylinder to have simply a smaller cylinder emitting light inside it, from the ...
1
vote
1
answer
434
views
How to select meshes with transparent materials applied to them only?
I want to select all meshes which a transparent material (e.g. glass) has been applied, when using Cycles (if it matters at all)? I just know how to select meshes with any kind of material applied to ...
2
votes
1
answer
985
views
Is it possible to have seamless material blending on two separate objects?
I'm looking for a way to make more seamless joints between separate objects when rendered with cycles.
I've noticed that joining multiple meshes will create a seamless edge, even between different ...
0
votes
2
answers
70
views
How to make light leak through a plane lit by a spot light?
I'm wondering how I can obtain a realistic partially transparent object using a spot light.
I see the effect of the light on the side directly lit by the spot light, but I see nothing on the other ...