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All Questions

4 votes
2 answers
3k views

Cycles Realistic Lighting & Emission material

I've been reading a bit on realistic lighting in Blender and was introduced to realistic physical light values, as well as color management through Filmic Blender and the Exposure slider. This ...
ividyon's user avatar
  • 163
0 votes
1 answer
440 views

Reflections showing wave pattern after adding plane

We actually it is quite hard to describe my problem with only using words. 1 My problem is this weird wavy contour. Without the plane underneath the can, the reflections look fine (like in the bottom ...
Asder Knaster's user avatar
0 votes
1 answer
163 views

How do I create a material that emits light based on how much light hits it?

I was wondering if anyone has an idea how I would make a material that emits light based on how much light hits it from a spot lamp in the scene? Using cycles render engine. Best, Brad
Brad Hamilton's user avatar
0 votes
1 answer
91 views

Why i cant see the poster through transparent material

I have 2 transparent sheet top and bottom and between both there is a poster (image) and emission from bottom. Why i cant see the poster through the transparent sheet and also the emission i have ...
atek's user avatar
  • 10.1k
4 votes
1 answer
7k views

Realistic Car back lights [Cycles]

So I was working on a night scene with a model of a mustang. My scene looks similar to this: I was wondering if anyone knew how to produce the glow of the rear lights; how they start orange, but are ...
Grimlock's user avatar
  • 543
2 votes
1 answer
566 views

Default lightning, or how to adjust materials properties correctly

Situation: I always adjust my materials by hdri environment map. This method work well for me. But what if I want to share my materials, or sell it? I search for some default lightning setup and I ...
Shubol3D's user avatar
  • 2,142
0 votes
0 answers
456 views

Cycles - Glossy Object too dark, Background too bright

I have set up a simple scene using a simple glossy material for my object, but, although the scene is enclosed and there is even a world background just in case, the object is way to dark compared to ...
Luca's user avatar
  • 1
5 votes
1 answer
2k views

How do I control the blurriness of light through frosted glass?

I'm trying to create soft lighting through non-bumpy frosted glass. This is my attempt and it's not really working the way I want it to as reflections have no blurriness and not the kind of blurriness ...
Jairaj Patil's user avatar
8 votes
1 answer
1k views

Make light paths only pass through non-emitted areas?

I'm trying to make it so that the plane is transparent except for the light from the aqua emission. Or in other words, how can I make it so that the plane's white areas are transparent and the plane's ...
Squirrel's user avatar
  • 865
0 votes
0 answers
1k views

Textures appear too dark in render

This is imported from World of Warcraft, and the first thing I noticed when applying materials was that some textures had some transparency even though they probably shouldn't. In material view these ...
shellfire's user avatar
1 vote
1 answer
1k views

Relation between BI and Cycles lamp energy/emission values?

I have two identical scenes, one in BI and one in Cycles. They both have point lamps in the same place (or, in the case of a linked scene, it's the same lamp with different settings in each). The BI ...
Ascalon's user avatar
  • 6,647
5 votes
1 answer
2k views

Change emission without affecting material color though glass

I know that I can change the emission value of a material without increase the brightness of the object using "Is Camera Ray" socket of Light Path node, but how do I change it when the light is coming ...
Lucas Leme's user avatar
2 votes
2 answers
764 views

How do I Remove Reflections Off a Diffuse BSDF Surface?

You can see that the plaster walls are somewhat reflecting the floor (which is 45% glossy, 55% diffuse) and I neither changing the glossy setting in the Ray Visibility for the floor nor the walls ...
Jude's user avatar
  • 41
3 votes
1 answer
3k views

How do I create a bumpy reflective material?

I'm doing a project for practice, and I want to recreate this lighting shown below. I don't know too much about nodes and node setups (I'm currently studying it). I believe I have the appropriate ...
Kike Gordillo's user avatar

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