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The 2024 Developer Survey results are live! See the results

All Questions

1 vote
2 answers
4k views

Reduce reflections

I've got a textured table with some objects placed on top. However, I'm unhappy with their reflections on the table surface: how can I reduce such reflections? I'm using the following node setup for ...
Andrey Klestchev's user avatar
0 votes
1 answer
469 views

Exporting .blend adds an "emissive" value even without emission shader

When I export my object from Blender, it exports with an "emissive" property under materials with a value of [0.8,0.8,0.8]. I cannot for the life of me find how to set this value to 0. When I'm ...
widavies's user avatar
  • 115
0 votes
1 answer
315 views

Editing lighting on the sides of a cylinder

I'm creating a simple jar and lid in Cycles, but the sides of lid have this odd gradient effect I can't seem to get rid of. The highlights are only visible along the upper half of the sides. I'm not ...
NikkiBdraws's user avatar
0 votes
1 answer
506 views

Achieving inverse shadows?

When light hits an object, it of course generally bounces away, leaving a dark area on the opposite side—a shadow. What I would like to know is, how would I do the opposite? How would I create a ...
Legoman's user avatar
  • 1,417
2 votes
0 answers
184 views

Is there a way to use the handy clay render button in 2.79. But exept elements from this?

I want to render a room in clay. But also want to use an emission object in the scene, to light the scene. Is there a quick way to do this? Besides giving all things a clay material and expecting ...
Mnkymnk's user avatar
  • 944
2 votes
1 answer
995 views

How to get transparent iridescence using Cycles?

I've succeeded getting iridescent with this Cycles node setup: Physical iridescence in Cycles? This did the job, however I need a transparent/clear iridescence like this So I tried plugging the ...
UserDude's user avatar
  • 137
0 votes
1 answer
730 views

No light or transparency through glass and water objects using various transparent materials

I'm trying to render an image that has a wall of windows through which sun should be reflecting into an environment, and a pool with a glass wall facing that wall of windows. At the moment I'm going ...
kim holder's user avatar
  • 2,052
0 votes
2 answers
689 views

Glass material not working properly... When I add a light source it makes these colored dots [duplicate]

I need help with my glass material. For some reason when I add glass to my scene it makes these little dots which I can´t get rid of. This is the node editor for my glass material.
Daniel Adam's user avatar
0 votes
0 answers
1k views

How can i make realistic lighting for a 3D car?

I'm making a 3D scene with a car, on Blender Cycles. (fisheye camera) Everything does seems fine for me but only the car lights doesnt work because i don't know how to apply them, i already tried to ...
beavoru's user avatar
  • 5,397
1 vote
0 answers
70 views

Prevent World from coloring Glass

I have a scene with some glass windows that show through to the World background. For now, the world is just a flat color. But in post, a different background will be photoshopped in. So I need the ...
Ascalon's user avatar
  • 6,647
0 votes
0 answers
56 views

How to put one material where the light is hitting and one where the light isn't?

So I want to create an object using cycles render that has two different materials applied to it. One of the materials can only be seen on the object where the light is hitting and the other material ...
Spaniards Fromheaven's user avatar
0 votes
1 answer
1k views

How can I achieve more realism in this given scene? [closed]

I've been working on this project in Cycles for quite some time now and it's probably my first project I created and rendered in blender (besides creating some simple shapes before but not rendering ...
Arvil's user avatar
  • 1
0 votes
0 answers
201 views

Solution to lots of Emission Materials Causing Noise in the Render

I'm creating a low poly space scene, and I'm using a emission material for the stars. I knew this would be a problem because it would create noisy renders, but I thought I would find a solution! :) ...
Alex Safayan's user avatar
  • 1,116
-1 votes
1 answer
422 views

How can I create this material?

I'm trying to create a Diamond YouTube Play Button in Cycles ( Silver-Plated, with a crystal triangle. I'm struggling to get the accurate result, please tell me the accurate shader for this and some ...
RealPG125's user avatar

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