All Questions
392
questions
1
vote
1
answer
714
views
Modelling and texturing specific wood flooring
I was wondering how you'd go about modelling and texturing the wooden floor that can be seen in the painting below.
Of course the "module" is a square and the four wooden planks around it, but doing ...
1
vote
0
answers
579
views
Use incoming light as a mask?
I'm making a shader for people that relies heavily on the ability to take incoming light and use it as a way of blending 2 materials. For Eevee, it works perfectly. Take a diffuse shader, plug it into ...
1
vote
0
answers
66
views
Is it possible to displace a mesh based on Light Path node?
At the image below I expected the cube to be displaced by plus 1 unit in x,y,z axis. However it is staying as it is (notice the yellow outline).
2
votes
1
answer
1k
views
Project Texture from Camera (like Window, but not from Viewport)
I have a Window projected texture and a fixed camera. The texture was made in another program based on a render of the scene. As long as I am looking through the camera, the texture is lined up ...
2
votes
1
answer
3k
views
Blender 2.8 "Shadeless" material setup not shadeless
The following node setup is not functioning as a shadeless material.
When the input is set to white, the material renders as grey. You can turn up the emission value, but that does not guarantee that ...
8
votes
2
answers
3k
views
Brick texture with multiple colors
Using the Brick texture is it possible to have more than 2 solid colored bricks unmixed with the bias?
I have been putting a color ramp on the output of the texture node, at constant to get 2 colors. ...
0
votes
1
answer
1k
views
How to save a node setup for easy access in default scene
How can I save a node setup, such as procedural texture, so I can easily access it in my default scene. It would be a great help to not have to import or start fresh each time.
3
votes
0
answers
1k
views
Suspended glitter in clear material
I've been hunting for a bit with no real results for a material that looks like glitter cast in resin or clear nail polish with glitter floating inside of it. There's plenty of results for solid ...
1
vote
1
answer
2k
views
Displacement node not working as expected
I'm learning displacement node setups and I can't seem to get it to work properly. The height map seems not to be in sync with the rest of the maps, although I've checked with node wrangler that all ...
0
votes
1
answer
1k
views
Textures turn black in material and render mode [duplicate]
I downloaded a free shader setup from a site and after unwrapping it, the texture comes fine in the texture shading viewport. But when I shift to Material, or render shading, the object is just plain ...
0
votes
1
answer
516
views
Why does combining a surface and volume node result in a black material?
I'm trying to make a fluid with something dissolved into it. It's almost opaque but there are some spots of lower density solute. This is why I can't just use nodes on surface alone--I need to be able ...
1
vote
1
answer
1k
views
A Black Material Problem on imported DAZ Obj materials
I'm currently trying to materialize a DAZ Imported OBJ Character and the process was difficult, but I'm making good progress in the translation. However, I've run into a wall.
Im trying to simplify ...
1
vote
1
answer
447
views
How to clip a material and give the illusion that it is 'solid' or 'filled' with Cycles?
I am using a combination of Cycles material shaders to perform a "clipping" view for a geologic cross-section. The answers to the following question explain very well how to achieve the cut-away view....
0
votes
0
answers
214
views
Cycles Plane With Equal Shading On Both Sides
I made some grass, but with the lighting I am using one side is dark because there is no light shining on it, so I want it to have no shading, but the problem is I still want it to change colors with ...
1
vote
1
answer
489
views
weird white reflection in my glossy material
There is no bright light shining on the material so I am confused. Must be somethign wrong with my settings As you can see the mushrooms have weird white circles on them.