All Questions
7
questions
28
votes
2
answers
40k
views
Add a transparent image on top of a material [duplicate]
I'm designing this animal-type creature, and want to add a transparent .png image to its face with the face features (object has a subsurf).
On the left is the image with the features, on the right is ...
11
votes
2
answers
25k
views
How do you animate image texture materials in blender cycles with keyframes?
I have an image texture material on a mesh already in blender cycles 2.75... I was wondering how to change the material with keyframes so it changes to different pictures in the animation... I tried ...
4
votes
3
answers
4k
views
Image sequence texture: no preview?
I have a material assigned to a few test objects with an image sequence as a texture. If I view the scene in render preview, and scrub the timeline, (or render a sequence,) the texture behaves as ...
8
votes
2
answers
6k
views
How can I use an image texture as a guide for weight painting?
So I have an image of a map which I would like to use to paint vertex groups (for terrain feature particle systems) on certain areas of an object (a sphere).
I have mapped the map onto the sphere. ...
2
votes
1
answer
936
views
How do I use texture maps in Cycles nodes? [duplicate]
What I did:
Change render engine to Cycles
Add Suzanne
Add plane
Scale plane by 5
Change environment texture to HDRI from https://hdrihaven.com/
Change Suzanna node setup
Change plane node setup (use ...
1
vote
1
answer
490
views
Multiple instances of a single image node, each with a different vector input
I need to use an image node for multiple different color inputs, but each with a different UV vector assigned to it.
This issue is quite hard for me to explain, so here's a drawing of what I'm ...
0
votes
1
answer
507
views
AlphaMasked Images showing up with pink instead of texture (Cycles) V 2.78 [duplicate]
I'm trying to create a nature scene with some plants which require alpha-masked images for the leaves. But whenever I UV unwrap them, the objects get coloured pink.