All Questions
29
questions
4
votes
3
answers
4k
views
Image sequence texture: no preview?
I have a material assigned to a few test objects with an image sequence as a texture. If I view the scene in render preview, and scrub the timeline, (or render a sequence,) the texture behaves as ...
0
votes
1
answer
9k
views
trying to add an image to the face of an object [duplicate]
I'm modeling an indoor football field which is like a hockey arena.
I can not figure out how to get the image applied to the surface of the cube which I've positioned as the field.
I've created ...
0
votes
1
answer
5k
views
How can i apply a PNG logo on my material? [duplicate]
I have a project with a material I want to add to my sphere. I want to add this logo onto the sphere. I have tried various ways of uv mapping but I keep messing up :/
This is my current material ...
2
votes
0
answers
52
views
Apply mask in material with condition
I'm trying to do a led panel in Cycles. The "leds" have a Image displaced by object position.
I would like to filter te color of the led if in the object-material is more or less white region, to get ...
2
votes
1
answer
8k
views
Blending modes in Blender
In Photoshop and some other image editing programs, Blending modes allow you to composite images by creating various types of transparencies that adapt to other layers. The user can quickly cycle ...
0
votes
1
answer
507
views
AlphaMasked Images showing up with pink instead of texture (Cycles) V 2.78 [duplicate]
I'm trying to create a nature scene with some plants which require alpha-masked images for the leaves. But whenever I UV unwrap them, the objects get coloured pink.
1
vote
1
answer
605
views
How to decrease the size of an image texture?
ok so as you can see in the image above, I have made 3 materials using cycles render (the wood, gravel and metal). No nodes. My wood texture came out great. My gravel texture seems super stretched. ...
0
votes
0
answers
39
views
Transparent Texture doesnt come up correctly in texture shading. A glitch? [duplicate]
I have 2 questions:
I am using a texture with a transparent alpha channel. It renders alright, but it displays in the 3D Viewport's texture shading mode all wrong, as you can see below. Is this a ...
1
vote
2
answers
1k
views
Mixing image texture makes everything transparent
I am trying to create a material where I can place in 2 images (one with white space, and one with just an outline) where the outline gets laid over(with alpha cut out) a material/shader, that would ...
28
votes
2
answers
40k
views
Add a transparent image on top of a material [duplicate]
I'm designing this animal-type creature, and want to add a transparent .png image to its face with the face features (object has a subsurf).
On the left is the image with the features, on the right is ...
11
votes
2
answers
25k
views
How do you animate image texture materials in blender cycles with keyframes?
I have an image texture material on a mesh already in blender cycles 2.75... I was wondering how to change the material with keyframes so it changes to different pictures in the animation... I tried ...
4
votes
1
answer
351
views
Uniform Texture Page Repeat
I am looking for a simple way to repeat part of a texture page uniformly over a large model. On the right you can see my texture page which I am using for multitexturing. On the left you can see the ...
0
votes
2
answers
136
views
Multiple materials on a specific shape? [duplicate]
Using cycles, how would I go about making text that is UV mapped onto a surface (in this case a book cover) have a gloss while the remaining part of the image stays matte? The text needs a kind of ...
8
votes
2
answers
6k
views
How can I use an image texture as a guide for weight painting?
So I have an image of a map which I would like to use to paint vertex groups (for terrain feature particle systems) on certain areas of an object (a sphere).
I have mapped the map onto the sphere. ...