Questions tagged [id-mask]
The ID mask node will use the Object Index pass to produce an anti-aliased alpha mask for the object index specified. The mask is opaque where the object is, and transparent where the object isn't.
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Apply random greyscale vertex colour to every element of an object using geometry nodes
I'm trying to use geometry nodes to make an ID map I can bake. I'll be baking in external software so ideally this would be vertex colour that can be exported in an FBX file. Applying colour based on ...
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Want crack map as Segmentation mask
I am completely new to Blender and I want your help to get a mask of cracks that I generate on any surface. For my project I need to generate cracks on the object and get on the cracks as an output (...
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What is this texture mask used for and how can I apply it in blender?
I downloaded a tree model and it came with a diffuse, normal and mask texture maps. Im not sure how this specific mask texture is suppose to be used or how to apply it in blender and I cant find a ...
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How to split areas of one material for ID mask in Compositing in Cycles?
How in Compositing to select only area for ID mask, which is created in material using mask (Fac)? In the example in this picture, there is one material & with help of mask, areas with Emission ...
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realtime window into a scene
I have a realtime view into a room as a mask on a plane. All you can see of the room is through the mask /2D plane that is exported as a 3D model (.GLtf or .glb preferably)
I achieve this effect in ...
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Where is the 'selected to active' bake option in new version?
Where is the 'selected to active' bake option in new 2.8 version?
There is 'bake from multires' now, but options are only normals and displacement, and I need to bake color
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ID Mask by Pass Index in bpy
New to Blender, and the documentation for bpy is throwing me for a few loops. I got a setup in the compositing layer working for my desired goal as shown:
This renders an image and a color-coded mask ...
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Movie Clip Editor Multiple Masks
New to Blender, have a quick question about masking. I am greenscreening some photos, however some areas do not cut out correctly (space between ladder notches), so I have resorted to masking and ...
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Cryptomatte - Clean edges
blender people, please, does exist a solution to make a clean render pass for ID colors - materials? I want to achieve a same solution like in VRAY - material ID. After that, I want to import it in ...
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Material in render different to Material showing up in the IndexMA pass
I am trying to create a mask based on materials having certain nodes. In this case I want to filter any shader that uses the Glass BDSF Node, I have this object with a couple of different materials as ...
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Anti-aliasing of ID Mask is more coarse than Cryptomatte
The edges of the Cryptomatte are smooth, but the edges of the ID Mask are rough even if the anti-aliasing option is checked.
The anti-aliasing option of ID Mask seems to have a very small difference ...
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I get border artifacts when using Cryptomatte or ID Mask
I tested masking in the Blender compositor.
Please see the GIF below.
The 1st to 3rd outputs are Crptomattes(obj, mat, asset) and the 4th to 5th outputs are ID Masks(obj, mat).
All mattes have border ...
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Get image pixels from multiple viewer nodes
For Blender 2.81 and Cycles render.
I want to access all of the following data passes from a Python script:
Z
Normal
...
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Masking out parts of an object for compositing
I am making a model of an Arc Reactor. In the model, there are some wires and a sphere with emission material, inside a glass material to create a glow effect.
Now I want to make these emitting ...
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ID mask noisy when using Volume Scatter for World volume
I've made a sword in this medieval blacksmith scene an ID mask so that I can give it a glare effect without affecting the rest of the scene, but because I used Volume Scattering for the world volume, ...