All Questions
4
questions
0
votes
1
answer
31
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How to manually merge active actions for GLTF export?
Currently working on a project that involves animating a truck bed camper unfolding, which has to be exported to GLTF with a couple different animations.
The animation is created in Blender using ...
4
votes
1
answer
2k
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How to export only NLA animations to GLB
I have a model with dozen animations, but only a few of them are "pushed down" to NLA tracks. How to export only NLA animations to GLB? I somehow managed to do it before, but not now :)
For ...
0
votes
1
answer
244
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Exporting blender project in gltf with multiple animations
I have create a simple box opening and close animation in my blender project using the NLA editor, I need to export this project to gltf format in order to convert later on the file using Reality ...
6
votes
1
answer
4k
views
How to export multiple NLA Actions to gltf?
Usually videogames require you to create your NLA action tracks and export them as an @action_name.fbx (unity) individually, so the game engine will pick them up and apply that .fbx data only to the ...