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52 views

UPBGE Actions Using Joystick Control

I am in the process of creating a playable character in UPBGE 0.36.1. I’m setting it up with a USB gamepad so that A) the character moves faster or slower according to how much the left analog stick ...
Caleb Holmberg's user avatar
0 votes
0 answers
209 views

The parented object to my Armature disappears when a starting animation in BGE

Version: Blender Game Gngine 2.7.9 The object always has an idle animation action playing and it works perfectly and it doesn't disappear when I get close to it. ...
12321's user avatar
  • 3
0 votes
1 answer
247 views

How to play multiple actions using action actuator?

There is some actions that i created for a human character like walk, jump and saying bye. I want to play these actions one after one using action actuators or any other way. I mean if i want to play ...
Fil Movize's user avatar
1 vote
0 answers
52 views

Problem with playAction()

hey i want to play more than one action one after one according to user preferred action. I mean, if user wants to play ‘run’ and ‘jump’ actions, then it should play first ‘run’ action then after that ...
Fil Movize's user avatar
0 votes
1 answer
94 views

Priorities with actions in bge

I am working on a character for a game that has 3 main actions: Walking, Running, and Idle. S1 and S2 stand for Scenario 1 and Scenario 2, respectively. I have all the priorities set to 0. I want the ...
Mason M's user avatar
  • 11
0 votes
1 answer
284 views

BGE 2.79: How do I change an action in-game with the push of a button/object

Here is the thing, I'm currently working on a project for my internship. It is about an interactive boatride which there are multiple atributes that te boat stops at. After you completed a level the ...
Sven Koppers's user avatar
0 votes
1 answer
508 views

Why does my action not play after another action?

Below is my Logic editor of this problem. I have my armature always playing a walk action, then when it collides with a property called "Player," it is supposed to play a die animation. (It is an ...
Silas's user avatar
  • 366
0 votes
2 answers
2k views

Cloth simulation for game engine doesn't get animated despite Shape Keys have been created

I’ve been exploring and fighting this problem for a few weeks with no result and I’m really out of ideas. I have to create a character (to import to Xcode). It is a standing in place ghost with its '...
Magdalena's user avatar