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3 votes
1 answer
6k views

Can I use cycles renderer for a game?

I'm currently working on a project with Unity 3D, and my plan is to design everything with Blender. But I didn't know until today that Cycles renderer is meant for animations and HD images. Can I use ...
Corbis's user avatar
  • 43
5 votes
2 answers
5k views

How to Mix Face Textures Across UV Edges

TLDR: I'm trying to figure out the best method of mixing textures across UV edges in a dynamically textured mesh. For instance, if you have a plane with 4 faces and each one has a non-seamless texture ...
Daniel's user avatar
  • 98
3 votes
2 answers
5k views

BGE everything white in playmode

When I press P to play everything shows up white in the BGE. Shading is set to GLSL, and the objects are UV mapped and textured. It seems that vertex paint is overriding the material for the object ...
Potatowarrior13's user avatar
1 vote
1 answer
1k views

Texture showing errors (edges of texture)?

Here I have a simple white-to-transparent image in the UV editor. I've selected a plane thats in correct proportion in size to the image, and I've unwrapped it. At first, it looks just fine. When ...
blackhole's user avatar
  • 2,410
0 votes
2 answers
2k views

How to make texturure scrolling animation in Game Engine?

How to make texturure scrolling animation in Game Engine? I need that scrolling animation on texture to make things like water stream, smoke. clouds... You can achieve that on rendering simply ...
Hicky8's user avatar
  • 279
0 votes
1 answer
189 views

Moving UV in BGE

After watching many tutorials I've bumped into one from which i've learned that it is possible to move UV unwrap over the texture. And the .py looks like below: ...
Noob's user avatar
  • 3