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0 votes
0 answers
19 views

Syncing 2D audio to game map

I'm basically making a rhythm game in upbge 3.6 where the player will have to tap to the rhythm of the song. I was able to make a map for the song, but everytime I try and play it, the song is ...
Beszteri Milán's user avatar
1 vote
1 answer
133 views

Game Engine lags when activating sound with keyboard

I have a basic character set up in an FPS style game I am building. When the player presses W to move forward, I want the game engine to play a walking sound. However, when I link the W keyboard ...
CGEffex's user avatar
  • 950
0 votes
1 answer
209 views

How do I make a walking and running sound?

I have the sounds, and I have done so when I hold w it starts the walking sound and when released stops. But when I have done wshiftcollision the run sound overlaps the walking sound:
ZCGamer's user avatar
0 votes
1 answer
380 views

How to randomize audio

I am making a third person shooter and I have three different lazer sounds. I want to figure out how to make it so every time I click it plays a different lazer noise.
Alex's user avatar
  • 15
0 votes
1 answer
339 views

Sound won't play from Python script

I get the error AUD_FileFactory: File couldn't be read. Other files from same path will work. Logic Brick works on the same file. Using Blender 2.79 on Windows 7. ...
Don Nelson's user avatar
1 vote
0 answers
119 views

Smooth Music Transitions in the BGE?

I have several pieces of music in my game's scene I want to play based on an assigned number in a game property. However I don't want the transitions to be abrupt, but rather smooth (as in when the ...
JakoNintenCraft's user avatar
1 vote
1 answer
181 views

Logic Bricks - Stop Sound Actuator

I can start the song by pressing the P key but I can not stop the song being played. Logic Bricks are very confusing.
Júnior's user avatar
  • 207
0 votes
1 answer
309 views

(Blender Game Engine) Walk and Run cycle sound problems

This has not bothered me for a while. But when working on the finishing touches of my game I seem to rather have it fixed than to keep it that way.* My problem is simple. When I walk the 'Walk'sound ...
Sven Koppers's user avatar
1 vote
1 answer
326 views

BGE - How do I make an sound stop when pressing a key, then start again when releasing it?

Basically, I have an airplane and an engine sound. What I'm trying to do is have a steady sound when flight is normal (always -and- motion, speed 5) then change the pitch when I speed up or slow down ...
Mechaghostman2's user avatar
2 votes
1 answer
418 views

BGE How to change a music loop in the middle of a game?

I'm trying to create my first maze game. I have a "looping" music triggered by an Always sensor and I would like to change this music for another one once the player goes through a door. How can I do ...
JLDownUnder's user avatar
0 votes
2 answers
531 views

No sound after export blender game in .exe? How to export with sound?

How to export blender game in .exe with game sound? I created a basic game but it exported with no sound.
Abbas j's user avatar
0 votes
1 answer
58 views

Background music doesn't play after restarting game

My game has an always sensor connected to a sound actuator that plays the background music. After dying, you have the option to restart (which uses a basic game actuator restart). After restarting, ...
Honda's user avatar
  • 11
0 votes
1 answer
74 views

Blocking 3D audio in Blender Game Engine

Is there a way to 'block' or stop 3D audio so that in one room I can hear it but in another besides it I can't without ending it?
Findus's user avatar
  • 107
0 votes
1 answer
416 views

Blender's Sound actuator 3D sound without pitch change

I want to use a certain sound in my game, but the object that is using it is moving quite fast. If it passes by the camera the pitch changes dramatically. I know that this is a natural effect, but it'...
Hendriks3D's user avatar
  • 1,151
0 votes
1 answer
83 views

Why don't I hear sound?

I made this code to control the sound of my car in a game very specifically: ...
Hendriks3D's user avatar
  • 1,151
2 votes
1 answer
954 views

Playing and stopping sound on in Blender game engine

I'm setting up an audio book of sorts in BGE. I'm wanting to be able to click on a button to play a sound until the end, unless I click on a different button before the sound ends. If i click on the ...
ForgettingSeptember's user avatar
1 vote
3 answers
211 views

Play audio file when scene starts but don't play it again if leaving scene and coming back

This is what I want to accomplish: User starts the game and a scene shows up (a landscape). An audio file plays telling the user a story about the fictional world my game is set on. After that, the ...
PAT's user avatar
  • 25
1 vote
1 answer
389 views

BGE how can I run a sound file while a key is pressed?

In the BGE, how can I run a sound file while a key is pressed, but have it stop as soon as it's released?
Anthony Forwood's user avatar
2 votes
1 answer
251 views

How do I add a sound to the start of my game?

How do I add a sound to the start of my game so it only plays once?
Anthony Forwood's user avatar
1 vote
1 answer
364 views

How to add sound to animations in BGE?

I have a sword swing animation and a bullet firing animation. How can I add sound to it using the blender game engine?
hardwork's user avatar
2 votes
1 answer
1k views

3D sound via python in the BGE?

I can't seem to get 3D sound working with audaspace. It works fine when using the logic brick, but I'd like to use python directly if possible. I'd like to have positional sound relative to the ...
gandalf3's user avatar
  • 158k
2 votes
1 answer
280 views

Play 3 sounds with aud and wait between them

I want to play 3 audio files in the Blender Game Engine. Play File 1 Wait 3 seconds Play File 2 Wait 4 seconds Play File 3 If I use time.sleep the blender game ...
Faminator's user avatar
  • 123
3 votes
2 answers
1k views

Blender in game volume control?

Is there a way to use python to control the master volume in game. I want that all sounds are controlled by one object so I can do any settings in game.
Hendriks3D's user avatar
  • 1,151
3 votes
1 answer
2k views

Load, Change & Play Sound in BGE Without using Logic Bricks

Is it possible to load, manipulate (pitch-shift) and play back a sound without using logic bricks and instead using a script in Blender Game Engine? Ideally, this would be possible with using only ...
qubodup's user avatar
  • 568
2 votes
1 answer
373 views

Audio track complete

it is possible to use Python to signal when an mp3 file, or other audio file, has finished playing/reached their end? I know how to play them, as per the BGE code below, but don't how do I check if ...
CubeBot88's user avatar
  • 677
2 votes
1 answer
570 views

How can a f-curve be used in an animation in BGE?

I created some f-curves for different frequencies from an MP3 files, using the "bake sound from f-curve" function from the Key menu in the f-curves editor. The curves are assigned to a keyframe and ...
stacker's user avatar
  • 38.7k