All Questions
Tagged with game-engine audio
26
questions
0
votes
0
answers
19
views
Syncing 2D audio to game map
I'm basically making a rhythm game in upbge 3.6 where the player will have to tap to the rhythm of the song. I was able to make a map for the song, but everytime I try and play it, the song is ...
1
vote
1
answer
133
views
Game Engine lags when activating sound with keyboard
I have a basic character set up in an FPS style game I am building. When the player presses W to move forward, I want the game engine to play a walking sound. However, when I link the W keyboard ...
0
votes
1
answer
209
views
How do I make a walking and running sound?
I have the sounds, and I have done so when I hold w it starts the walking sound and when released stops.
But when I have done wshiftcollision the run sound overlaps the walking sound:
0
votes
1
answer
380
views
How to randomize audio
I am making a third person shooter and I have three different lazer sounds. I want to figure out how to make it so every time I click it plays a different lazer noise.
0
votes
1
answer
339
views
Sound won't play from Python script
I get the error AUD_FileFactory: File couldn't be read. Other files from same path will work. Logic Brick works on the same file.
Using Blender 2.79 on Windows 7. ...
1
vote
0
answers
119
views
Smooth Music Transitions in the BGE?
I have several pieces of music in my game's scene I want to play based on an assigned number in a game property. However I don't want the transitions to be abrupt, but rather smooth (as in when the ...
1
vote
1
answer
181
views
Logic Bricks - Stop Sound Actuator
I can start the song by pressing the P key but I can not stop the song being played. Logic Bricks are very confusing.
0
votes
1
answer
309
views
(Blender Game Engine) Walk and Run cycle sound problems
This has not bothered me for a while. But when working on the finishing touches of my game I seem to rather have it fixed than to keep it that way.*
My problem is simple. When I walk the 'Walk'sound ...
1
vote
1
answer
326
views
BGE - How do I make an sound stop when pressing a key, then start again when releasing it?
Basically, I have an airplane and an engine sound. What I'm trying to do is have a steady sound when flight is normal (always -and- motion, speed 5) then change the pitch when I speed up or slow down ...
2
votes
1
answer
418
views
BGE How to change a music loop in the middle of a game?
I'm trying to create my first maze game. I have a "looping" music triggered by an Always sensor and I would like to change this music for another one once the player goes through a door. How can I do ...
0
votes
2
answers
531
views
No sound after export blender game in .exe? How to export with sound?
How to export blender game in .exe with game sound? I created a basic game but it exported with no sound.
0
votes
1
answer
58
views
Background music doesn't play after restarting game
My game has an always sensor connected to a sound actuator that plays the background music. After dying, you have the option to restart (which uses a basic game actuator restart). After restarting, ...
0
votes
1
answer
74
views
Blocking 3D audio in Blender Game Engine
Is there a way to 'block' or stop 3D audio so that in one room I can hear it but in another besides it I can't without ending it?
0
votes
1
answer
416
views
Blender's Sound actuator 3D sound without pitch change
I want to use a certain sound in my game, but the object that is using it is moving quite fast. If it passes by the camera the pitch changes dramatically. I know that this is a natural effect, but it'...
0
votes
1
answer
83
views
Why don't I hear sound?
I made this code to control the sound of my car in a game very specifically:
...
2
votes
1
answer
954
views
Playing and stopping sound on in Blender game engine
I'm setting up an audio book of sorts in BGE. I'm wanting to be able to click on a button to play a sound until the end, unless I click on a different button before the sound ends. If i click on the ...
1
vote
3
answers
211
views
Play audio file when scene starts but don't play it again if leaving scene and coming back
This is what I want to accomplish: User starts the game and a scene shows up (a landscape). An audio file plays telling the user a story about the fictional world my game is set on. After that, the ...
1
vote
1
answer
389
views
BGE how can I run a sound file while a key is pressed?
In the BGE, how can I run a sound file while a key is pressed, but have it stop as soon as it's released?
2
votes
1
answer
251
views
How do I add a sound to the start of my game?
How do I add a sound to the start of my game so it only plays once?
1
vote
1
answer
364
views
How to add sound to animations in BGE?
I have a sword swing animation and a bullet firing animation. How can I add sound to it using the blender game engine?
2
votes
1
answer
1k
views
3D sound via python in the BGE?
I can't seem to get 3D sound working with audaspace.
It works fine when using the logic brick, but I'd like to use python directly if possible.
I'd like to have positional sound relative to the ...
2
votes
1
answer
280
views
Play 3 sounds with aud and wait between them
I want to play 3 audio files in the Blender Game Engine.
Play File 1
Wait 3 seconds
Play File 2
Wait 4 seconds
Play File 3
If I use time.sleep the blender game ...
3
votes
2
answers
1k
views
Blender in game volume control?
Is there a way to use python to control the master volume in game. I want that all sounds are controlled by one object so I can do any settings in game.
3
votes
1
answer
2k
views
Load, Change & Play Sound in BGE Without using Logic Bricks
Is it possible to load, manipulate (pitch-shift) and play back a sound without using logic bricks and instead using a script in Blender Game Engine?
Ideally, this would be possible with using only ...
2
votes
1
answer
373
views
Audio track complete
it is possible to use Python to signal when an mp3 file, or other audio file, has finished playing/reached their end? I know how to play them, as per the BGE code below, but don't how do I check if ...
2
votes
1
answer
570
views
How can a f-curve be used in an animation in BGE?
I created some f-curves for different frequencies from an MP3 files, using the "bake sound from f-curve" function from the Key menu in the f-curves editor. The curves are assigned to a keyframe and ...