All Questions
20
questions
2
votes
1
answer
7k
views
How to make camera continuously move along the circle path? [duplicate]
In my scene I have a circle (curve) and a camera, attached to it via CTRL+P > follow path.
How can I make the camera continue moving along the circle, after the first loop ends?
2
votes
0
answers
340
views
New BGE mouse look actuator causing camera shake
Bone-parenting the camera to an armature being rotated by a control object with the “mouse look” actuator on it causes the parented mesh shake all over the place, at least in my experience, I'm on 2....
1
vote
1
answer
1k
views
Parenting: possible to parent only Location? (not rotation)
I made camera set parent to object.
When the camera rotates, the object rotates together.
I want the object only follow the location, not the rotation of the camera.
Is this possible with parenting?
...
1
vote
1
answer
566
views
Camera follow geometry nodes
I have made a random curve in geometry nodes and need the camera to follow this curve.
I can get both an empty and an object to follow it but I just can't get the camera to stick to any of it.
I have ...
1
vote
1
answer
709
views
Camera not tracking empty
I want my camera to track the pillows on top of the bed so I added an empty and added a constraint to the camera.
these are my settings for the constraint so that the camera points to the empty
Then ...
1
vote
1
answer
1k
views
How Can I make the Camera follow an object but with a delay?
I can get the camera to follow the object when it moves, but I would like the camera to be delayed so it moves slightly after the object moves, instead of that ridged movement where it all moves at ...
1
vote
1
answer
61
views
How to parent several cameras without adjusting one and interfering the others?
To make my outliner clean, I would like to make an empty parent to all similar objects. But when I set parent to all of my cameras, whenever I adjust one of them(with "lock camera to view"), the ...
1
vote
0
answers
32
views
Why does camera shake when parented to animated circle curve?
I'm trying to animate a camera orbiting a sphere. Everything works great except the camera appears to shake when moving around the sphere and I can't figure out why.
The camera is parented to an ...
1
vote
0
answers
55
views
Configure a camera to chase a flying drone with realistic lag?
I'm animating a flying drone, adding noise via the graph editor to make it wobble and such like a drone flying through shifting air currents. Now I'd like to add a chase camera a few feet behind the ...
1
vote
0
answers
72
views
Possible bug? Parent object (empty) moves along child (camera) when using Walk Mode
I'm not sure if to report this as a bug for it might be me just not properly understanding a basic feature.
So I setup a camera and an empty, parent the camera to that empty (so I can freely move and ...
1
vote
1
answer
1k
views
Camera "Jitter" When circling around object [duplicate]
So I made a simple camera rig (camera clamped to nurbus circle and parented to an empty, dead center in middle) but I get this unwanted jitter, not sure what causes it, if someone knows solution, I ...
1
vote
0
answers
321
views
Objects won't render when camera is parented to an object
So I'm trying to make my camera follow a spaceship around, so I've tried parenting it to the rear of the ship. However, doing this causes the game to just display a grey rectangle when playing through ...
0
votes
1
answer
274
views
Parent light source to camera with specific distance and orientation
I'm working on a task that requires me to render 2D images of a 3D object from various angles.I've managed to write a script to move the camera around and render the images along with that. What I ...
0
votes
1
answer
493
views
How do I fix the camera roll to its parent object? Blender 2.8
I have a space ship that follows a path across my scene with a few cameras to record it. One camera I would like to use for a sort of point of view effect when the ship enters a barrel roll, however, ...
0
votes
1
answer
28
views
Text object doesn't respect camera as parent during render animation
Please take a look at this video:
My objective was to have the text follow the camera such that it would be stationary throughout the camera movement and able to convey information about the current ...