All Questions
20
questions
1
vote
0
answers
32
views
Why does camera shake when parented to animated circle curve?
I'm trying to animate a camera orbiting a sphere. Everything works great except the camera appears to shake when moving around the sphere and I can't figure out why.
The camera is parented to an ...
0
votes
1
answer
28
views
Text object doesn't respect camera as parent during render animation
Please take a look at this video:
My objective was to have the text follow the camera such that it would be stationary throughout the camera movement and able to convey information about the current ...
1
vote
1
answer
566
views
Camera follow geometry nodes
I have made a random curve in geometry nodes and need the camera to follow this curve.
I can get both an empty and an object to follow it but I just can't get the camera to stick to any of it.
I have ...
1
vote
0
answers
55
views
Configure a camera to chase a flying drone with realistic lag?
I'm animating a flying drone, adding noise via the graph editor to make it wobble and such like a drone flying through shifting air currents. Now I'd like to add a chase camera a few feet behind the ...
0
votes
0
answers
23
views
Parent object to active camera? [Solved] [duplicate]
I've tried several ways to change the density of grass according to the active camera distance without success.
Is there any way to parent an object to the active camera? Or to get the active camera ...
1
vote
1
answer
709
views
Camera not tracking empty
I want my camera to track the pillows on top of the bed so I added an empty and added a constraint to the camera.
these are my settings for the constraint so that the camera points to the empty
Then ...
1
vote
1
answer
1k
views
Parenting: possible to parent only Location? (not rotation)
I made camera set parent to object.
When the camera rotates, the object rotates together.
I want the object only follow the location, not the rotation of the camera.
Is this possible with parenting?
...
0
votes
0
answers
52
views
Why does my camera-text parenting function in viewport mode and not in the animation render?
I'm trying to parent two different text-objects to a moving camera so that they move at the same rate as the camera and appear as if they aren't moving. In the viewport, everything works as I want it ...
0
votes
1
answer
274
views
Parent light source to camera with specific distance and orientation
I'm working on a task that requires me to render 2D images of a 3D object from various angles.I've managed to write a script to move the camera around and render the images along with that. What I ...
0
votes
0
answers
52
views
Camera doesn't stay attached to parent
–
my player is actually an invisible cube and a parented camera. I want to make a first person player. The problem is that my camera even thow it's parented to the cube doesn't stay attached to the ...
0
votes
1
answer
493
views
How do I fix the camera roll to its parent object? Blender 2.8
I have a space ship that follows a path across my scene with a few cameras to record it. One camera I would like to use for a sort of point of view effect when the ship enters a barrel roll, however, ...
1
vote
0
answers
72
views
Possible bug? Parent object (empty) moves along child (camera) when using Walk Mode
I'm not sure if to report this as a bug for it might be me just not properly understanding a basic feature.
So I setup a camera and an empty, parent the camera to that empty (so I can freely move and ...
0
votes
0
answers
117
views
How to make tracker on footage A pan footage B's XY position?
If I track the same point on two footages, or just one, can I either: 1. use that tracker to parent to an X-Y transform node of a video or image in the compositor? or 2. make the same tracker on two ...
1
vote
1
answer
1k
views
How Can I make the Camera follow an object but with a delay?
I can get the camera to follow the object when it moves, but I would like the camera to be delayed so it moves slightly after the object moves, instead of that ridged movement where it all moves at ...
1
vote
1
answer
1k
views
Camera "Jitter" When circling around object [duplicate]
So I made a simple camera rig (camera clamped to nurbus circle and parented to an empty, dead center in middle) but I get this unwanted jitter, not sure what causes it, if someone knows solution, I ...
2
votes
1
answer
7k
views
How to make camera continuously move along the circle path? [duplicate]
In my scene I have a circle (curve) and a camera, attached to it via CTRL+P > follow path.
How can I make the camera continue moving along the circle, after the first loop ends?
1
vote
1
answer
61
views
How to parent several cameras without adjusting one and interfering the others?
To make my outliner clean, I would like to make an empty parent to all similar objects. But when I set parent to all of my cameras, whenever I adjust one of them(with "lock camera to view"), the ...
2
votes
0
answers
340
views
New BGE mouse look actuator causing camera shake
Bone-parenting the camera to an armature being rotated by a control object with the “mouse look” actuator on it causes the parented mesh shake all over the place, at least in my experience, I'm on 2....
0
votes
0
answers
52
views
Problem with constraints-parenting in bge [duplicate]
I have the following blend file.
I am trying to use constraints to make the camera follow the cube(named "logic bricks player"). I tried copy location with offset to keep the camera at its height, ...
1
vote
0
answers
321
views
Objects won't render when camera is parented to an object
So I'm trying to make my camera follow a spaceship around, so I've tried parenting it to the rear of the ship. However, doing this causes the game to just display a grey rectangle when playing through ...