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9 votes
3 answers
5k views

Can blender create a topology of a face from real camera? (photogrammetry)

If you record your face on film, then use blender to create a geometry from it with its aligning topology. Is that possible? Using camera tracking? How?
Vladimir's user avatar
  • 4,715
13 votes
4 answers
16k views

Create and export bounding boxes for objects

I am using Blensor v2.67. I have a camera and several objects in my scene. The camera follows a path and I would like to save what the camera sees for each frame. Among other things, I would like to ...
user1809923's user avatar
5 votes
3 answers
12k views

Create a plane that always fits the camera viewport

I'll try to keep it clear: I want to use a background in Blender and for that I use a plane that I want always to fit the camera viewport. I wanted to do it cleanly, so I put a plane at the same ...
Ero's user avatar
  • 51
0 votes
1 answer
1k views

For a Third Person game, how would I go about making the character's arm follow the camera?

So I'm making a third person game, and I want to have the right hand follow the camera when aiming. How could I make this happen? Any suggestions are appreciated, thanks. Edit: Okay, I'll be more ...
Nate St. George's user avatar
2 votes
1 answer
147 views

Adjust the camera view actually separate all my objects [duplicate]

I would like to adjust the camera view, so I press the CtrkAlt0 to switch to the camera view window, then I try to adjust the camera window. Then, I press the G key, and try to move the view window ...
ollydbg23's user avatar
  • 267
2 votes
4 answers
4k views

Can I constrain an object size to Camera angle of view?

After I import "Images As Planes" (using addon) I would like to place the images in front of the camera like a rostrum, making the corners match the camera frame. Or perform the best fit of the height ...
3pointedit's user avatar
  • 8,993

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