All Questions
81
questions
9
votes
3
answers
5k
views
Can blender create a topology of a face from real camera? (photogrammetry)
If you record your face on film, then use blender to create a geometry from it with its aligning topology. Is that possible? Using camera tracking? How?
13
votes
4
answers
16k
views
Create and export bounding boxes for objects
I am using Blensor v2.67. I have a camera and several objects in my scene. The camera follows a path and I would like to save what the camera sees for each frame. Among other things, I would like to ...
5
votes
3
answers
12k
views
Create a plane that always fits the camera viewport
I'll try to keep it clear: I want to use a background in Blender and for that I use a plane that I want always to fit the camera viewport.
I wanted to do it cleanly, so I put a plane at the same ...
0
votes
1
answer
1k
views
For a Third Person game, how would I go about making the character's arm follow the camera?
So I'm making a third person game, and I want to have the right hand follow the camera when aiming. How could I make this happen? Any suggestions are appreciated, thanks.
Edit: Okay, I'll be more ...
2
votes
1
answer
147
views
Adjust the camera view actually separate all my objects [duplicate]
I would like to adjust the camera view, so I press the CtrkAlt0 to switch to the camera view window, then I try to adjust the camera window.
Then, I press the G key, and try to move the view window ...
2
votes
4
answers
4k
views
Can I constrain an object size to Camera angle of view?
After I import "Images As Planes" (using addon) I would like to place the images in front of the camera like a rostrum, making the corners match the camera frame. Or perform the best fit of the height ...