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0 answers
23 views

Parent object to active camera? [Solved] [duplicate]

I've tried several ways to change the density of grass according to the active camera distance without success. Is there any way to parent an object to the active camera? Or to get the active camera ...
Jag JB's user avatar
  • 958
4 votes
1 answer
783 views

GN: Can we do backface culling for points/instances?

With Geometry Nodes, is it possible to create a backface culling type effect for instancing faces? That is, prevent faces the camera will never see from populating with instances? Really the question ...
Mentalist's user avatar
  • 19.3k
3 votes
1 answer
538 views

Billboard to scene camera?

Most of the various tips I've seen on constructing billboards (at least, without the use of the old legacy particle system) involves constraining them to the camera. This works fine for a scene with a ...
Legoman's user avatar
  • 1,819
2 votes
3 answers
912 views

Camera along a curve with geometry nodes

I want to set the position and direction according to the curve I made at the geometry nodes. I gave an example of how this is supposed to be I extracted values to the camera location. I can't ...
שלומי רשף's user avatar
0 votes
2 answers
798 views

How to enlarge an object( /mesh) according to its distance from the camera?

I don't know what this feature is called in general, but my goal is to have blender dynamically expand the mesh depending on the distance from the camera. This is a technique frequently used in ...
imjustaleaf's user avatar
2 votes
1 answer
983 views

How to get the "Window Texture coordinates" in Geometry nodes?

Could anyone please help me in finding out how to get the "Window" Texture coordinates that is found in texture coordinate node in shader editor? The window coordinate node in the shader ...
Arnab Das's user avatar
1 vote
1 answer
246 views

Obstructing raycast with objects in scene without using an object info node. Is it possible?

Basically I have a scene where i have added lens flares, but i want them to disappear when an object passes over them. So far i have been using the raycast node with an Object info node, but i would ...
Kevin Ayotte's user avatar
1 vote
1 answer
29 views

i'm adding camera for my scene to render but around my object unlimited camera is appearing and also i'm working on geometry nodes

blender2.93.1 camera issue in viewport
Harsh Saxena's user avatar

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