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1 vote
0 answers
32 views

Why does camera shake when parented to animated circle curve?

I'm trying to animate a camera orbiting a sphere. Everything works great except the camera appears to shake when moving around the sphere and I can't figure out why. The camera is parented to an ...
WilburPost's user avatar
  • 1,077
0 votes
0 answers
12 views

How to let player determine path through a tunnel at runtime?

I'm trying to create a game/animation where the player is traveling in an infinite tunnel and they have control over where the tunnel goes next. Imagine you were in a subway train's driver cab and you ...
kyopa's user avatar
  • 133
1 vote
1 answer
34 views

How to get consistency using Camera to follow path Offest?

This is not the first time I am experiencing this issue on my workflow, usually I just deal with it rearranging stuff around, but this time I would like to find a better way. I use Camera to follow ...
emablender's user avatar
1 vote
1 answer
36 views

How to relocate a Follow Path Camera rig in the World without it breaking?

When animating a Camera or other object along a Curve, such as is shown in this video for example, why is it that the whole setup seems to be dependent on World Space? That is to say, even if the ...
Mentalist's user avatar
  • 19.3k
0 votes
1 answer
1k views

Geometry nodes how to capture the position of a point and use this position in a seperate node set up

This is a simplified version of what I'm after. I have two "distribute points on faces" nodes, one instances the Cones and the other instances the Torus. (There is a node group that limits ...
Luke Tudor's user avatar
1 vote
1 answer
31 views

How to make a van follow the road's L/R tilt

I have a van model with a Follow Path constraint, so that it moves following a curve. The curve itself was first shrinkwrapped on the road below, so that it follows its shape. Lastly, a camera is ...
ENKI's user avatar
  • 11
1 vote
0 answers
86 views

Convert vertices stored as mesh into curve

I am relatively new to Blender and I am working on sequence of 3D point that are supposed to be a trajectory for my camera. My points are stored as vertices of a Mesh object, with no connection ...
Ste555's user avatar
  • 11
2 votes
1 answer
495 views

Make every extrusion faces camera

I have a Curve. It contains lots of splines. (Here I simply take two splines as an example) Now i extrude it. Now i want make all the extrusion face the camera. That is,I want all spline extrusions ...
Tac's user avatar
  • 85
2 votes
1 answer
80 views

Сhanging the camera path

I need to change the camera path at key points. When moving the curve vertices after empty, the camera stays exactly where I want it. But when editing vertices in front of empty, the camera changes ...
Igor's user avatar
  • 21
1 vote
1 answer
711 views

Camera not tracking empty

I want my camera to track the pillows on top of the bed so I added an empty and added a constraint to the camera. these are my settings for the constraint so that the camera points to the empty Then ...
dollychaerry's user avatar
0 votes
2 answers
1k views

Blender camera with follow-path constraint does weird turns along curve

I have imported a 3D curve into Blender. It was obj and is now NURBS. All the curve points' tilt values are set to 0. I have created a camera with an empty parent object. Then, attached a follow-path ...
Manny's user avatar
  • 153
7 votes
1 answer
244 views

Is there any way to turn coordinates into curve?

I recorded fly camera movement, so I got keyframes with coordinates. Is there any way to turn the camera coordinates in keyframes into curve?
Sergey Kravchenko's user avatar
0 votes
0 answers
200 views

How do I make my camera follow the curve smoothly, without bumps?

The camera follows a path inside the tunnel, but after each turn, kind of snaps back or bumps, like a recoil of sorts. I reduced the size of the turns, but it still happens. I put on a damped track ...
Mason's user avatar
  • 111
0 votes
1 answer
435 views

Is it possible to transform an armature into a curve?

I have a tunnel that I want a camera to go through, and want to replace the armature with a curve so it moves exactly on that path. I'd like the camera to also rotate to follow the bends of the tunnel....
Mason's user avatar
  • 111
0 votes
0 answers
61 views

How to control Camera Movement for long and complicated shots?

So I'm setting up camera animations for very long continuous shots with lots of twists and turns. Following the advice of some Youtube tutorials I'm working with (follow path and track to contraints ...
KT9000's user avatar
  • 41
0 votes
2 answers
378 views

Is there a way to animate a camera along a curve at specific speed?

There are two ways to animate a camera along a path: 1) Follow path Constraint and 2) Parent (follow path) command But they both have the same problem: The speed of the camera depends on the length ...
DanielCookie's user avatar
2 votes
1 answer
101 views

Camera to follow path of curve starting from exactly where it is currently

I need my camera to follow the path of a circle curve. However whenever I do this it creates an offset because of the cameras location as I understand it. When I go to reset the cameras location it is ...
FuzzyLogic12's user avatar
1 vote
1 answer
356 views

Camera doesn't follow curve smoothly

I have set the camera to follow the path of a Bezier Curve. However the camera seems to only touch between the handles themselves instead of following the true path of the curve.
FuzzyLogic12's user avatar
0 votes
1 answer
408 views

How to keep camera always in horizontal position?

The camera is following the path from top to the bottom, orbiting around the wires. I would like it to be focused all the time on the wires in horizontal position. Is there a way to exclude Z axis ...
veru_z's user avatar
  • 641
0 votes
1 answer
416 views

Keyframed camera animation

I am trying to write an import/export script for a format that uses cameras animated through bezier curves. Each point on bezier curve in this file format has a timestamp (frame number) attributed to ...
D. Skarn's user avatar
  • 695
0 votes
1 answer
57 views

How can I control when a camera starts moving along a curve

I am making an animation for my senior project and although I have the actual animation done, I am having trouble with the camera paths. I have multiple camera paths set up (most of which will be ...
Bemi080's user avatar
0 votes
1 answer
600 views

Rendered image doesn't show what Rendered Viewport shows... (pictures below) [duplicate]

It's kind of an interesting result. Here is how render viewport should look on frame 1: Here is what happens when I press F12: It's like I have a second camera (although I don't) somewhere below. ...
Boyka's user avatar
  • 165
1 vote
1 answer
2k views

Simulate POV Walking Camera

I have been struggling for a while to try to solve this problem. I need to make a POV camera, it needs to simulate a walking person going up on a hill. I need the camera to move up&down as loop (...
federico's user avatar
5 votes
2 answers
6k views

Object wobbling and shaking while camera following a path

I have a cube object and I'm trying to move the camera in a spiral and then render the video. When seen from the camera view, the cube object seems to wobble a lot along the z axis. I have seen this ...
Sum-Al's user avatar
  • 567
3 votes
2 answers
1k views

Why does my camera start rotating randomly when following a path?

I have a camera that follows a bezier curve with a Follow Path constraint, with a Track To constraint that follows an object (named "Viewer") moving on another bezier curve with another Follow Path ...
Squirrel's user avatar
  • 865
1 vote
1 answer
735 views

Create a curve on another curve

I wonder how I can make a math curve/path representing an equation along another curve and make a camera follow it?
Tak's user avatar
  • 6,323
0 votes
0 answers
50 views

Constrain Camera Corners to a Path

I created this model of a racetrack with the curve and array modifier and deleted the curve after I applied the modifiers. Since I've messed around with the model too many times, there's no way I can ...
Squirrel's user avatar
  • 865
1 vote
1 answer
375 views

Control speed on track path with locked track

I have this scene with a camera moving on a bezier curve (Track path), maintaining a lock on an object (locked track), and it works pretty well! Now the problem is, the camera starts and stopd ...
Smo Huffmister's user avatar
0 votes
1 answer
6k views

Convert follow path animation to keyframes [duplicate]

I have multiple cameras on the scene, each camera is parented to a path using follow path method. So when I play the animation all the camera moves at same time. But I need to convert this path ...
Aslam's user avatar
  • 143
2 votes
1 answer
7k views

How to make camera continuously move along the circle path? [duplicate]

In my scene I have a circle (curve) and a camera, attached to it via CTRL+P > follow path. How can I make the camera continue moving along the circle, after the first loop ends?
Rumata's user avatar
  • 2,749

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