All Questions
Tagged with boolean-modifier modifiers
83
questions
0
votes
1
answer
18
views
Boolean modifier is ignoring original object of array
I am trying to make this pattern of holes on my object
I made the 4 cylinders through an array with the left most one being the original. When I apply the Boolean and turn of the cylinders there is ...
1
vote
1
answer
31
views
Boolean modifier doesn't work well
I want to make some patterns on this object (pants)
But after hiding the curves not all of them leave marks
How can I fix it?
This is my blend file
1
vote
0
answers
52
views
Technique / Algorithm of Decimate Modifier in Blender
I am currently working on a project to generate Levels of Detail (LODs) using the Decimate Modifier in Blender. As part of the theoretical component, I need to explain the algorithm or technique ...
0
votes
0
answers
25
views
Boolean problem?
I haven’t used Blender for a long time and, based on possibly incorrect memories (about how to use this modifier correctly), I remade the mesh that resulted from using the Boolean modifier, but ...
1
vote
1
answer
29
views
Why is my cube disappearing when I add a difference boolean with a mesh created from text?
I've been following this tutorial. While it is old, I'm working on the assumption that boolean operations are a pretty fundemental feature and won't have changed much. I'm using Blender 4.1.
I have a ...
1
vote
1
answer
28
views
After using union join, I can't sculpt
Screenshot for clarity:
I used union join to smoothen the way the different parts were joined (neck to head, head to muzzle, etc. etc.) and these squares appeared. I was following a YT tutorial and ...
0
votes
0
answers
22
views
How to match one surface to another and the making a cut from it?
How can I easily create a groove in the surface of the larger object which matches the smaller one?
I have hundreds of these to do so dont want to be manipulating individual points.
Is there a ...
0
votes
1
answer
52
views
Array along curve modifier in geometry nodes, but with mesh input
Hi I want to array an object along a curve with geometry nodes, but I need to use a mesh as an input because I need to apply the modifier, which cannot be done with a curve as an input.
I tried to ...
1
vote
1
answer
32
views
How do I flatten a mesh with rounded corners and beveled sides
Hey Guys!,
So I am modelling a apple watch by reference, and during the initial stages of modelling I inflated the sides a bit to make it close to the reference but after finished I saw that the sides ...
1
vote
1
answer
72
views
How can I seamlessly combine the two meshes?
I tried using the Boolean modifier in a similar way that from what you can see if in this video at 13:25 timestamp. However, I still have a noticeable edge rather than a curve-like blend, like you see ...
1
vote
1
answer
27
views
Location of object not updating after applying modifier
I am trying to split and object with a plane to determine the center of the object that is left after splitting. For the demonstration of this problem I placed Cube at (0,0,0) and added a plane to ...
0
votes
0
answers
51
views
How extract an equivalent surface from a mesh after modify?
I have a mesh, lets call it Mesh1. I selected some faces on this mesh and extract them to create a new object. I'm interested on this surface (not a volume, just a surface), lets call this Mesh2.
Then ...
1
vote
1
answer
41
views
Is a boolean modifier needed for this problem?
I'm a Blender novice working on a project of glasses with multiple parts.
My goal is to have the bridge (blue part) cut off by the frame (red part) for a better fit.
I attempted to use the boolean ...
0
votes
1
answer
61
views
How to make a cut out on objects created by modifiers?
I have an object (cube) replicated by modifiers. Now I want to cut out a dedicated other object (cylinder) from it using a boolean modifier (inspired by https://youtu.be/1aNnERnHRZg?feature=shared&...
0
votes
1
answer
45
views
Boolean and Geo Nodes Causing Problems
As you will see from the screenshot and the blend file I am having difficulty with the 'screw holes' The one on the left is overlaid on original geometry and booleans fine. The one on the right is geo ...