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2 votes
0 answers
15 views

How to apply transform to root of Rigify

I made a motion capture of dance with video and after Wonder Dynamics. I transferred the animation to a character to work with Rigify. I'm having some issues with certain parts of the animation and ...
JMW's user avatar
  • 21
1 vote
1 answer
25 views

Rigify Chain failure, can't generate rig

I have created armature from scratch many times because of this error, but there is a problem every time. I have connected all the bones one by one and I still get this error. Also, after giving the ...
Rogen's user avatar
  • 13
0 votes
0 answers
17 views

How can I transfer Rigify controller animation to armature bones?

Is there any solution to transfer Rigify animation to the bones. I made animations using Rigify controller but now I want to use that animations in game engine. Is it possible to transfer animation or ...
Nauman Haider's user avatar
0 votes
0 answers
22 views

Ctrl shift v not mirror properly

Some of the postures are almost symmetrically pasted. And this is the 16th key frame on the left leg. And this is keyframe 16 (starting at 50) on the right leg. As you can see, some keyframes of the ...
TRD's user avatar
  • 1
0 votes
1 answer
40 views

Rigify Help: Cannot Connect chain bone

I'm trying to rig a game character with rigify and it keeps giving me a "cannot connect chain bone" error for spine.003? The character in question I've combined parts of the animal rig "...
SentinelForce's user avatar
0 votes
1 answer
49 views

Rigify Export To Unity Animation Break

So I'm having a problem with rigify. Couldn't find solution online but also, don't know how to search for the nature of the problem in the first place since I'm new to this. Spend many hours breaking ...
Elixthenese's user avatar
2 votes
1 answer
98 views

How can I export a Rigify rig to fbx?

Can anyone help and explain how to export a character model with armature (from Rigify) and animation to fbx using Blender v4.1.0? I've already tried several times, changed the export settings, but ...
Vlad Zhnets's user avatar
1 vote
2 answers
62 views

How do I rig an object to glide across the surface of another object when translated?

I'm having trouble figuring out how to rig the eye geo of the character in a way that allows me to translate the bone so that the eye geo glides across the surface of the body geo. Any help is ...
TheZooKey's user avatar
0 votes
1 answer
27 views

Simple script to snap FK to IK using Rigify. What am I doing wrong?

Trying to craft a simple script that checks the rig_id of the currently selected Rigify armature, and then snaps FK to IK. This one liner works: ...
John Keyberg's user avatar
1 vote
0 answers
35 views

Rigged mesh intersecting and overlapping during posing process

I hope you're all having a great day! I'm still very much a beginner when it comes to using Blender, and so far, I've just been playing around with it. I have a question about animating rigging. Here'...
alexmic8's user avatar
0 votes
0 answers
39 views

How i can make more fluent walk animation

i,m beginner and i,m try make a walk cycle animation but the problem is this https://imgur.com/HrPIeOX The animation doesn't look fluid at all and I don't know how to improve it. I use a pose every 5 ...
carlos salas's user avatar
1 vote
1 answer
77 views

Problem when animating with IK blender 4.0

Well, I'm a beginner, and I was watching a tutorial on the basics of Blender. Right now, I'm stuck here. I got the IK, but the problem is when I try to animate it, for example, crouch, legs open to ...
carlos salas's user avatar
0 votes
1 answer
17 views

Render Errors w/ Rigged Characters

having a strange issue with different rigged characters when rendering an animation. There aren't any issues with a Workbench render, but when doing a textured Cycles render, these strange lines jut ...
sheerinedits's user avatar
0 votes
0 answers
37 views

Distortion Issues When Exporting Cat Rigify Animation

I am creating a cat model and rig with a team for a school project. The cat mesh was created in zbrush and has a medium polycount. We followed this tutorial to use rigify with Blender to rig and ...
hbarone's user avatar
0 votes
0 answers
19 views

Unable to connect the bone to my mesh

I was following this video: https://www.youtube.com/watch?v=vzJ7454X46g&t=301s&ab_channel=TheGameDevCave and followed all the steps but can't figure out why my bone wasn't able to connect to ...
Lucci's user avatar
  • 129

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