I made a motion capture of dance with video and after Wonder Dynamics. I transferred the animation to a character to work with Rigify. I'm having some issues with certain parts of the animation and the feet are moving a bit when they shouldn't.
I corrected some parts of animation with the position of the root bone. The character therefore no longer makes X/Y translations which he should not but the feet are not fixed on the ground although they should.
Is it possible to apply translation transformations as for an object on the root bone? So that I can then erase the key points and secure the feet to the ground?
thank you very much and best regards