So the usual way to create text outlines is by creating a text object, Object data property > Geometry > Bevel > select "round" & increase "depth"
. How would one go about generating a similar look, using the String to Curves
node?
The most obvious, and also, the only setup I've come across, is this:
But this doesn't give a desirable output. It's a bit jagged and uneven, and it becomes more glaring when you increase the thickness of it even further.
And so.. Is there a better way to do it? Thanks!