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I'm trying to import a GLTF with one animation track:

https://pastebin.com/raw/LxMeuJ32

it displays correctly on several GLTF viewers, e.g. BabylonJS Sandbox, three.js GLTF viewer, i.e. the cube should fall on the floor and bounce.

When imported in Blender, all the objects move together. I also don't understand the content of the non linear animation tracks, as it shows 3 tracks for each object, whereas there are only two channels (position and rotation) animating each object.

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