This document discusses strategies for promoting iOS apps with a small marketing budget, including: - Optimizing the app listing page with screenshots, descriptions, and keywords - Encouraging reviews and ratings in the App Store - Temporary price reductions and free promotions - Social media marketing through Twitter boosts and press releases - Continual updates to engage users and drive re-downloads
Icons are an important part of website design and are the graphical symbols representing many things.
How to organize and quickly retrieve the hundreds or thousands of notes, images, audio files, and more in your family history endeavors.
This document provides an overview of designing user interfaces for iOS applications. It discusses that the goals of UI design are to create interfaces that are functional, easy to use, and adaptable to changing user needs. It highlights differences between mobile and desktop interfaces like smaller screens and touch/gesture controls on mobile. The document also outlines some basic principles for iOS UI design like prioritizing usability, efficiency, and responsiveness. It provides examples of how to design for different iOS screens, orientations, gestures, and interactivity like letting users control functions.
The document discusses how Evernote can help genealogists organize their research notes. Evernote allows users to store notes, documents, photos, web pages and other research materials in an easily searchable format across all devices. Key features include the ability to tag and organize notes in notebooks, sync notes across devices, and access materials offline. The document encourages genealogists to use Evernote to avoid disorganized files and lost research materials. It provides examples of how notes, documents and media can be stored and accessed from anywhere through the free Evernote app.
- The document provides tips and rules for designing interfaces for iOS, focusing on simplifying designs, maximizing content space, using appropriate colors and typography, negative space, intuitive icons, and transitional animations between screens. - Key aspects of iOS design covered include using prominent tap targets, descriptive screen titles, meaningful use of colors, and adaptive layouts for different device sizes. - The document recommends designing for touch by using appropriately sized buttons and text, as well as techniques like blurred backgrounds, to improve the user experience on iOS.
The User Interface (UI) is everything designed into an information device with which a human being may interact -- including display screen, keyboard, mouse, light pen, the appearance of a desktop, illuminated characters, help messages, and how an application program or a Web site invites interaction and responds to it. Visit this link for more info:- http://aashish.livewithbrands.com/
The document provides information about various input and output devices for computers. It discusses keyboards, including common keyboard types like QWERTY, AZERTY, and DVORAK. It also describes light pens and digitizers as input devices. For output devices, it outlines monitors for visual output, printers for printed output, and headphones for audio output. It provides details on the function and popular brands for each device type.
This document provides summaries of several augmentative and alternative communication (AAC) apps for iOS devices. It describes features of apps like Proloquo2go, TouchChatHD, TapToTalk, TapSpeak Button, Choice and Sequence, SoundingBoard, and others. Many offer customizable vocabularies and boards, text-to-speech, and are designed for individuals with complex communication needs. Requirements and pricing are included to help determine suitable options.
The document provides guidelines for mobile design on iOS and Android devices. It discusses topics like icon design, fonts, layout, and image output. The key points are: - Design for Retina displays assuming a resolution of 960x640 or 2048x1536 pixels. - Use even pixel values and treat 2 pixels as 1 point for a crisp appearance when assets are scaled down. - Describe positions and sizes using a 480x320 or 1024x768 coordinate space. - Define font sizes and colors in a way that works consistently at normal and reduced scales. The guidelines aim to help designers create visuals that translate well to different devices and resolutions.
- Livescribe created the Pulse smartpen, which records handwriting and audio on dot paper using infrared cameras to read microdot patterns. - The smartpen allows users to replay audio snippets from moments when notes were taken to help study and remember information. Notes can also be uploaded to a computer. - Livescribe offers dot paper, applications for the smartpen, and desktop software to manage notes. Their goal is to enhance productivity, learning, communication and creativity for pen and paper users.
The document describes the E-Ball concept PC, a spherical computer that is the smallest laptop or desktop design. It measures 160mm in diameter and contains components like a motherboard, hard drive, screen projector, mouse, and keyboard. The E-Ball opens by pressing buttons on each side and projects its screen onto a wall using the built-in projector. It has a virtual keyboard and can also project onto paper if no wall is available. The document discusses the E-Ball's advantages like portability and efficiency but also notes its high cost as a disadvantage.
iOS Human Interface Design Guideline Part 1 Topics - Overviews - User Interactions - System Capabilities - Visual Design - Icons - Design Glyphs