Questions tagged [powered-by-the-apocalypse]
For questions about the mechanics of the Apocalypse engine common across all of the various sub-games.
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In Farflung, how do the Last of Their Kind counsel points work?
The Powered by the Apocalypse game Farflung from Sanguine Productions makes use of “points in time”, organised into two pools: History (Hx) and Future (Fx). In general, Fx is “anted up” as a ...
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Advice for designing clocks in PBTA games
I'm creating a PBTA game about mice with swords. The feel I'm going for is "little creatures in a big, dangerous world."
I'd like to use clocks so that the GM can track moon phases and ...
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Already have the story before a PBtA game
I'm studying the rules for MOTW for the first time and I think I'd like to run a round soon.
I'm getting a little confused reading the rules for the agenda where it says "play to see what happens&...
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Does this trigger violate GM principles? Can it be fixed?
I have been working on homebrew class replacements for dungeon-world, and as part of this we have added "class triggers". Class triggers look like the compendium class triggers. However ...
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Help Me Understand Move Sequencing / Time-Management
I have tried reading several PbtA games, and repeatedly ran into difficulties understanding how Move sequencing/order is supposed to work. I feel as if these games are mere supplements for some sort ...
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Where can I find examples of NPC heroes' Moves for "Masks: a New Generation"?
Thanks to the Deck of Villainy (2017), I have a lot of examples on how to write moves for my villains, but I haven't found any example of moves for allied heroes.
What guides or examples of NPC hero ...
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When I'm making a Powered-by-the-Apocalypse game, how do I pick good questions for moves like Read a Person?
The Apocalypse World RPG has the following move:
When you read a person in a charged interaction, roll +sharp. On a 10+,
hold 3. On a 7–9, hold 1. While you’re interacting with them, spend
your hold ...
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How can you map the probability of 2d6 onto a standard poker deck?
One of the projects I'm working on in my free time is the adaptation of the Urban Shadows milieu to a live-action environment. (In 2022, this is what one might charitably call a long-term goal.) One ...
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What does "Advance a Move" mean in Urban Shadows 2nd edition?
I know the final book is still being written and the Quickstart Rules may change before publication, but the game is already easily playable, despite this advancement rule that is common is several ...
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How do I calculate the probabilities of two consecutive success results in AnyDice?
I know that rolling with disadvantage gives you a negative bonus in between 1 and 2, that's easy to calculate in anydice.com but how can I estimate the increasing in difficulty that adds an extra roll?...
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How does a character change position ("move") between ranges?
How does a character change position between ranges?
e.g. "move" near to far
... appreciate that "move" is a key word in Powered by the Apocalypse (PbtA)
Appreciate this question ...
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As a player, am I allowed to say the name of the move I want to make?
I've heard it differently from different MCs or MC-equivalents in the various games I've tried at cons. To pick one as an example, if I'm playing Apocalypse World, is this fine?
MC: So you were ...
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Does this proposed move cross the line? And what does that mean for me?
I have a move I am working on for throwing improvised projectiles.
Lob
When you hurl an object at a foe from a distance, roll +DEX.
On a 10+, the object soars to its mark.
The enemy takes a Hit.
On a ...
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How can I help my players that are new to answering story-building questions?
It's common in Powered by the Apocalypse games, as a part of the narrative flow, to ask players questions about the world to which their character would know the answer.
For example you might say:
As ...
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The Coolness attribute seems a bit broken to me. How to effectively use it as a GM?
"Act under pressure" seems to be kind of a wildcard move, useful for broadly anything when there's any kind of risk involved.
It seems to me that it's somewhat broken, in the sense that it's ...