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Questions tagged [homebrew-review]

For questions about evaluating the viability of new rules content homebrewed for an existing system. This tag should be used when locally-created, non-published content is at the heart of the question. (Note that soliciting ideas for creating homebrew is off-topic for the site.) Not to be confused with the [house-rules] tag. For creating entirely new games, use [game-design]. For questions about homebrew in general, use the [homebrew] tag.

6 votes
4 answers
2k views

Turning Misty step into a reaction to dodge spells/attacks

My wizard player wants to create a spell. I want to let him do it, as they are nearing the end of the current campaign and I think its a cool way to spend character downtime to research and create a ...
Matthew Rivers's user avatar
4 votes
2 answers
771 views

Homebrew spell to improve familiar link before combat

Yesterday I was thinking that the standard actions required to manage the familiar (to see and hear from her, to dismiss and recall her into the pocket dimension, etc) are quite a burden in combat, so ...
sigmud's user avatar
  • 748
-1 votes
4 answers
690 views

Would Eldritch Blast using a Dexterity Save instead of Spell Attack be appropriate for a low-confidence player?

Often a DM may invite a friend who is not as familiar, nor confident, with the rules of the game, particularly all the special conditions that come with ranged-attacks (weapon or spell). Other ...
TREB's user avatar
  • 3,680
8 votes
2 answers
2k views

Will it break Counterspell if the trigger becomes "perceive" instead of "see"?

The trigger for counterspell is originally: which you take when you see a creature within 60 feet of you casting a spell For a player character that is blind, I want to change it to this: which you ...
Vylix's user avatar
  • 32.9k
4 votes
2 answers
155 views

Is this "Withhold Summon" feature problematic?

I found this summoner class on DMsGuild, and it seems like a fun, balanced class that fills an interesting niche. One of the major features of this class is "Withhold Summon", an ability ...
User 23415's user avatar
  • 3,819
8 votes
2 answers
1k views

Is this homebrew "Firemind Dragonborn" race overpowered?

I found this homebrew "Firemind Dragonborn" race on Dungeon Master's Guild (It was almost immediately taken down for some reason). It represents an Izzet Guild member given the Gift of ...
User 23415's user avatar
  • 3,819
9 votes
5 answers
1k views

Falling damage based on creature size

The party is on the second story of the Great Fane of Lolth and is running low on spells. But they do have a wand of polymorph and a great number of open windows. For whatever reason they typically ...
Kirt's user avatar
  • 54k
5 votes
1 answer
266 views

Is this GURPS flaw balanced?

I’m not sure if this is balanced, thusly my question. Flaw name: Bookworm Effect: you must carry at least 2 books with you when you leave your residence unless its to get more books & even then ...
Abraham Ray's user avatar
9 votes
4 answers
2k views

Homebrew spell acting as one-way mirror

Yesterday I was thinking that, in many cases, the line of sight is an important strategic element of ranged combat, so I was wondering if it could make sense for my wizard to create a new spell that ...
sigmud's user avatar
  • 748
4 votes
1 answer
710 views

5e: Is this "Chronoblade" homebrew Sorcerer subclass (1st-6th lvl) balanced?

My friend made the first half of a Sorcerer subclass themed around Critical Role's dunamancy, and I think it looks cool but I'm pretty new and don't know if it's balanced. 1st Level: Blade Magic At ...
Keegan Sanders's user avatar
4 votes
1 answer
215 views

Does this houserule solve slow advancement for many players?

The problem: Popular consensus is that the BW ideal is 2 or 3 players. I'm GMing a game of Burning Wheel for 5, and advancement is slow. Per hour of gameplay, each player is testing around 3/5ths less ...
order's user avatar
  • 4,241
3 votes
1 answer
264 views

Is this homebrew "Summoner" class balanced, compared to the existing classes?

I found this summoner class on DMsGuild, and it seems like a fun, balanced class that fills an interesting niche. I intend to play this character without multiclassing, using the Collector subclass, ...
User 23415's user avatar
  • 3,819
1 vote
0 answers
90 views

(V2) Do these revisions to this "Survivalist" homebrew fighter martial archetype bring it in line with the existing subclasses?

This adventure I found on DMsGuild seems like it would be fun to play, and it comes with several character options. One in particular, the Survivalist Martial Archetype, seems like something I'd like ...
User 23415's user avatar
  • 3,819
4 votes
1 answer
221 views

Homebrew Monk Subclass - Way of the Unbreakable Fist (Revised)

This is the revised Way of the Unbreakable Fist, applying many of the changes that were suggested on the last review. Let me know what you all think! Way of the Unbreakable Fist Level 3 Steel Fists ...
Joshua DeMoss's user avatar
1 vote
3 answers
3k views

Is this "School of the Wyrm" wizard subclass I found balanced?

I found this wizard subclass in [this document] on DMsGuild, and I'd like to know if it is balanced compared to the existing classes. School of the Wyrm Knowledge of the Wyrm Beginning at 2nd level, ...
User 23415's user avatar
  • 3,819

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