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8 votes
2 answers
826 views

How does a low Strength stat translate into the narrative?

I'm having trouble with something. In a ADnD 2e campaign how should a low Strength translate into the narrative/roleplay of the campaign? It's easy to figure out how high Strength would work when ...
Demon's user avatar
  • 111
21 votes
8 answers
6k views

Is there need for messengers in DnD 5e, if spell Sending exists?

In my campaign (DnD 5e) I would like to send players on a quest to save a kidnapped person. The person has high value information. He/she was ambushed and taken prisoner. My question is: is there a ...
Samogitian95's user avatar
33 votes
5 answers
4k views

Is D&D a suitable tool for fleshing out my own fictional world?

So I've gone around on the web, trying to figure out exactly how D&D works, and still I'm befuddled. Let me first start by stating what exactly it is I'm trying to achieve. So, I'm an aspiring ...
Negiman4's user avatar
  • 333
22 votes
5 answers
6k views

How do I reveal the Big Bad only by foreshadowing, without the reveal being too early or late?

What I plan for my campaign is to drop hints about some greater evil, and whenever my players reach the natural point of realization, have them go off on a search to stop it. I wanna do it naturally, ...
Faerie Dragon's user avatar
16 votes
5 answers
2k views

Co-operative story-telling mechanics

What are some existing or potential game mechanics that encourage players to "take the reins" a bit more and involve themselves in a story-telling perspective? Specifically, are there any examples of ...
Aaron B's user avatar
  • 283