Questions tagged [balance]
For questions about balance or perceived inequities between characters, classes, subclasses, spells, etc. that should be of roughly equivalent capability with one another.
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How can one prevent the gadgeteer edge in Savage Worlds from becoming overpowered without banning or nerfing it into oblivion?
According to the text in the Deluxe Edition of Savage Worlds, the Gadgeteer edge available to weird scientists (WS) allows a player to indefinitely accumulate devices at a rate of one per session, ...
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Is it plausible that characters can invent devices in a medieval setting, and how should one balance it? [closed]
To illustrate what I mean, let me give a quick example:
In The Dark Eye, there is a Staff Ritual named "Hammer des Magus" or "Hammer of the Mage". Its effect is that everything non-organic you touch ...
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Is magic, hacking, or rigging vital for balance in SR4?
I play Shadowrun now and then but ignore magic, hacking, and rigging in my games. Every time I mention this to others they tell me that I should just play Cyberpunk or d20 Spycraft. I ask why, and the ...
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Vow of Poverty, overpowered or underpowered?
I have read plenty of things about the Vow of Poverty in forums, and i have seen both opinions expressed.
If i understand it correctly, it does work on the assumption of a linear magic item ...
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How should I handle nerfing a player for the purposes of game balance?
Background
I run a Live Action Role-Playing game on a monthly basis (from March through November) for anywhere from 10-30 PCs (with 3 other Plot members and anywhere from 0-10 NPCs). The majority of ...
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Balancing players' rolls, not characters
I have been the worst dice-roller in my party as far as I can remember. Be it D&D 3.5, 4th Edition, or any other dice based system, the goddess of luck has always been mean to me.
To give you an ...
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Dealing with Tome of Battle's power inflation
Wait, your swordsage can run up and stab a guy with a fireball (which
he's immune to), on top of a normal attack. He can do this 4 times,
and take a one round break to get a full charge again?
...
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How do I balance game interactions between a giant mecha that can level cities and its pilot?
I have had recurring trouble with a subject I like, and would like to implement into my games, but can't find a good way to do so: mechas (big huge robots)
From a system point of view, it is usually ...
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Players rolling all of the dice in D&D 4th Ed
I was looking at the variant rules listed in the Unearthed Arcana, and noticed one that I think could work pretty well in 4th Ed.
Players Roll All The Dice
Basically it turns the monster's attack ...
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Balancing a mixed game in nWoD
Jadasc raised a great point here.
There are few problems that can challenge a mage that won't completely outclass a vampire, unless the vampires are extraordinarily experienced or well connected ...
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How can you find a balance between effective/optimised characters and creative characters?
When creating characters, I often face a dilemma between making a character. It feels like they can either be optimized so they can "pull their own weight" or having a character I think is ...
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How can you balance a system without making it bland?
In one of my long-term PvP LARP games, we've done a lot of work trying to balance the system we're using, either by banning certain "classes" or "powers" or by altering their specs slightly to make ...
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What steps should I go about to balance a character class?
I'm trying to tweak/balance the Wizard (and to a lesser extent the Cleric) class(es) in Pathfinder.
The two things that really irritate me are:
Spell components. Tongue of frog and Eye of newt ...
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Will magic items with raw stats break game balance in DnD4e?
I, and all the players in my campaign, are all experienced WoW players. (Multiple 85s, reminiscences of 40-man raids when your class — no matter who you were — sucked but was somehow better, etc.…) I ...
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Balancing a monk variant with full base attack bonus
I'm gearing up for a 2-person campaign (my wife and myself, with myself as DM). The party will be two characters, with occasional hirelings/NPCs. One of the characters will be a DMPC (we've run one ...