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35 votes
7 answers
55k views

How powerful would an always-on Truesight ability be for a PC?

How powerful would an always-on passive ability or magic item or whatever else that could grant truesight to a PC be? Let's say 60 ft. to match the range of races with Darkvision. For reference, here'...
NathanS's user avatar
  • 79.3k
35 votes
3 answers
95k views

Are there balance issues with homebrewing a magic item setting a character's Wisdom, Charisma, or Dexterity score to 19?

The DMG provides the following stat-increase items: Gauntlet of Ogre Power (Strength) Headband of Intellect (Intelligence) Amulet of Health (Constitution) Each of those set a stat to "19" unless it'...
Thyzer's user avatar
  • 18.4k
24 votes
2 answers
15k views

How do I evaluate whether my homebrew race is balanced?

I've just created a couple of homebrew races for my players to potentially choose from for an upcoming campaign. The problem is, I have no idea how well they stack up against the official races when ...
Purple Monkey's user avatar
22 votes
1 answer
3k views

How can I decide if my homebrew item should require attunement? [duplicate]

Attunement slots are an important tool for maintaining game balance - especially in high magic settings where magic items are common. If I've homebrewed a new magic item for my players, how can I ...
Tiggerous's user avatar
  • 25.1k
20 votes
3 answers
7k views

How unbalanced would a feat that allowed access to other spell lists be?

Background There are times where I feel like a certain spell would very much suit a certain character or concept, but because it's not on that classes' spell list, they can't have it. The classic ...
NathanS's user avatar
  • 79.3k
20 votes
1 answer
2k views

What RAW weirdness would arise from a PC being permanently Tiny?

Background Every official playable race in D&D, to the best of my knowledge, is either Medium or Small. Even for creatures that should be Large (meaning where the "monster" versions of ...
NathanS's user avatar
  • 79.3k
19 votes
2 answers
7k views

Would a feat for expertise be balanced?

Essentially, I want to gain expertise in 2 skills but without having to take a level in Rogue (Or several in Bard) There are already feats to gain proficiency in various skills/weapons, but I can't ...
ErosRising's user avatar
  • 1,825
17 votes
5 answers
12k views

Would giving Sorcerer archetypes extra “spells known” unbalance them?

Sorcerers don't have many spells. If I compare them to other full casters (I'm not including Warlocks in this because they work entirely differently), namely Bards, Clerics, Druids and Wizards, then ...
NathanS's user avatar
  • 79.3k
17 votes
2 answers
3k views

What are the mechanical balance issues with a playable race with more than two hands?

Somewhat inspired by this question: Can I use multiple hands for one attack, using this 6-Handed-Ones homebrew race? As I started to explore with my question about playable Kuo-Toa, I'm interested in ...
NathanS's user avatar
  • 79.3k
16 votes
5 answers
73k views

Is an item that increases spell save DC balanced?

One of my players' characters likes to use illusion spells in combat. To improve their effectiveness, he is asking me for an item that increases his spell save DC. The Rod of the Pact Keeper provides ...
GBQT's user avatar
  • 331
15 votes
4 answers
4k views

What are the impacts of allowing Rangers to cast Arcane spells?

Background Rangers have the spellcasting class feature. It allows the Ranger to cast a small number of spells from the Ranger spell list, which has a lot in common with the Druid spell list (much like ...
NathanS's user avatar
  • 79.3k
15 votes
2 answers
682 views

Does replacing Metamagic with a delayed Arcane Tradition have glaring balance issues?

In an answer to a related question, linksassin suggests an untested variant rule to apply some wizard flavor to the sorcerer class. I've attempted to formalize this approach and want to verify that I ...
David Coffron's user avatar
14 votes
4 answers
2k views

Is gaining 1 AC in exchange for disadvantage on Perception checks a balanced trade?

Inspired by this answer, and to avoid lengthy back and forth comments, I decided to make this a question in itself. You can put on your helmet for +1 AC and disadvantage on Perception checks. In ...
Theik's user avatar
  • 36.5k
14 votes
6 answers
4k views

Mechanically speaking, what makes an item more useful, a raw bonus or advantage?

I'm looking at D&D 5e to homebrew a specific item and I'm debating what would be better: advantage or raw bonus? The item is a coin that you toss before an ability check or an attack roll. If the ...
DarkSorcerer's user avatar
14 votes
6 answers
13k views

How can I use a polearm with Reach as a Monk/Kensei weapon?

I want to make a dexterity based support character that uses weapons mainly for self-defence and not for offence. She will be multi-classed as a Monk/Cleric and themed as a Japanese shrine maiden. ...
Kapten-N's user avatar
  • 585

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