This plugin allows you to render objects on the sky and world
Event triggers
World Renderer can render objects using event triggers and procedures.
- "Compute FOV"
- "Compute camera angles"
- "Compute fog color"
- "Compute light color"
- "Render clouds"
- "Render fog"
- "Render models"
- "Render overlays"
- "Render shapes"
- "Render sky"
- "Render weather"
- "Set weather particles and sounds"
- "Set up dimensions"
How to use
Changelog
v1.8.1
In order to disable vanilla clouds, sky, weather and weather effects, you will need to return logic "true" on each of event triggers
Some fixes and improvements
v1.8.0
Added support for NeoForge 1.20.6
Added support for custom light colors
Added some procedures to get data for rendering
Removed event trigger "Graphics - render texts"
Texts can be rendered on event trigger "Graphics - render models"
Some fixes and improvements
Fixed some bugs
Information
This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6
Source code repository:
World Renderer - https://github.com/Sumeshi2/World-Renderer
Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin
Comments
Hey! I am trying to make a procedure where the player is cloaked in fog whenever a creeper comes within 32 blocks of him. I tried to put it together, but I got an error message saying the mod wouldn't compile correctly. Could I get some input on it? https://imgur.com/a/g5RRI52
Render an item at a position got from global variables.