World Renderer stopped supports for Forge 1.14.4 / 1.15.2 / 1.16.5 / 1.17.1 / 1.18.2
This plugin allows you to render objects on the sky and world
Event triggers
World Renderer can render objects using event triggers and procedures.
- "Compute FOV"
- "Compute camera angles"
- "Compute fog color"
- "Compute light color"
- "Render clouds"
- "Render fog"
- "Render models"
- "Render overlays"
- "Render shapes"
- "Render sky"
- "Render weather"
- "Set weather particles and sounds"
- "Set up dimensions"
How to use
Changelog
v1.8.0
Added support for NeoForge 1.20.6
Added support for custom light colors
Added some procedures to get data for rendering
Removed event trigger "Graphics - render texts"
Texts can be rendered on event trigger "Graphics - render models"
Some fixes and improvements
Fixed some bugs
v1.7.1
Some fixes and improvements
Fixed some bugs
Information
This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6
Source code repository:
World Renderer - https://github.com/Sumeshi2/World-Renderer
Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin
Comments
I tried a way around it and its impossible with out using display block entities that are in minecarft 1.19.3 (mcreator curranty only supports 1.19.2 and 1.18), or modifying vanilla shaders like Blue's Dynamic Lights. So until 1.20 support comes, we are not going to have colored lights.
Please let me know if you can create entities like display entitles that doesn't have a hitbox and can be placed incite a block and float with mcreator (their texture doesn't work if you make their hitbox 0). Or if you can make parties not follow the player's head or only stay at one location with out rotating. But the display entity version would be more reliable.
I found a way and its called Blue's Dynamic Lights.
For more info -> https://mcreator.net/forum/95505/heap-colored-lights-particles-and-info-about-blues-dynamic-lights-api