World Renderer 1.8.0 [Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6]

Supported MCreator versions
2023.4
2024.1
EAP 2024.2.27311
Tags / plugin type
Global triggers
Procedures
Variables
World Renderer
Downloads:
4962
Upvotes: 86
About the plugin

World Renderer stopped supports for Forge 1.14.4 / 1.15.2 / 1.16.5 / 1.17.1 / 1.18.2

 

This plugin allows you to render objects on the sky and world

Event triggers

World Renderer can render objects using event triggers and procedures.

  • "Compute FOV"
  • "Compute camera angles"
  • "Compute fog color"
  • "Compute light color"
  • "Render clouds"
  • "Render fog"
  • "Render models"
  • "Render overlays"
  • "Render shapes"
  • "Render sky"
  • "Render weather"
  • "Set weather particles and sounds"
  • "Set up dimensions"

 

How to use

 

Changelog

v1.8.0

Added support for NeoForge 1.20.6

Added support for custom light colors

Added some procedures to get data for rendering

Removed event trigger "Graphics - render texts"

Texts can be rendered on event trigger "Graphics - render models"

Some fixes and improvements

Fixed some bugs

 

v1.7.1

Some fixes and improvements

Fixed some bugs

 

Information

This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6

Source code repository:

World Renderer - https://github.com/Sumeshi2/World-Renderer

Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin

License
MIT License

Plugin downloads
World Renderer 1.8.0 for MCreator 2024.x - Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 - WorldRenderer-1.8.0-2024.x-1.19.2-1.19.4-1.20.1-1.20.4-1.20.6.zipUploaded on: 07/07/2024 - 08:06   File size: 419.08 KB
World Renderer 1.8.0 for MCreator 2023.4 - Forge 1.19.2 / 1.19.4 / 1.20.1 - WorldRenderer-1.8.0-2023.4-1.19.2-1.19.4-1.20.1.zipUploaded on: 07/07/2024 - 08:06   File size: 292.95 KB

Comments

I tried a way around it and its impossible with out using display block entities that are in minecarft 1.19.3 (mcreator curranty only supports 1.19.2 and 1.18), or modifying vanilla shaders like Blue's Dynamic Lights. So until 1.20 support comes, we are not going to have colored lights.

Please let me know if you can create entities like display entitles that doesn't have a hitbox and can be placed incite a block and float with mcreator (their texture doesn't work if you make their hitbox 0). Or if you can make parties not follow the player's head or only stay at one location with out rotating. But the display entity version would be more reliable.