When I was playing this mod, the game gave me the achievement "Disintegration Ray" with the Anti-Bio Beam Mark II.
I couldn't find anything in the mod's code that would change the achievement requirements, so what exactly constitutes an Anti-Bio Beam weapon for the achievement?
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I'm asking for technical information. What is required for the game to see a weapon as the anti-biobeam– DaveCommented Jun 28 at 18:12
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Is there even any way to answer this without either getting an official developer response or reverse-engineering the game?– qazmlpokCommented Jun 28 at 22:32
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would making a bunch of mods with a modified weapon and seeing which ones give the achievement count as reverse engineering the game?– DaveCommented Jun 29 at 18:44
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1@Joachim I preferer my wording as there's an event that has nothing to do with the achievement which requires a weapon with the exact ID for the anti-bio beam, which given what I know about the game is not how the game decides what's an anti-biobeam for the slug ship achievement– DaveCommented Jun 29 at 18:51
1 Answer
The "Disintegration Ray" achievement is awarded when the game detects that the last crew member on an enemy ship was killed by the Anti-Bio Beam, identified by its unique ID. If a modded weapon uses the same ID as the Anti-Bio Beam, the game would consider it as the Anti-Bio Beam and grant the achievement when it kills the final enemy crew member.
So the game decides if you used the Anti-Bio Beam for the Disintegration Ray achievement based on:
- The weapon ID of the Anti-Bio Beam.
- The death of the last enemy crew member by this weapon.