Unanswered Questions
4,205 questions with no upvoted or accepted answers
8
votes
0
answers
303
views
how to write a custom projection type?
Is it possible to create a lens shader with EEVEE/Cycles ?
I'd like to have the control over the camera position and the ray direction per sample. This allows to simulate various conventional lens ...
7
votes
0
answers
640
views
Is there a low level alternative for bpy.ops.object.convert(target='CURVE')?
(Note: Somebody asked there nearly the same question as me and got a very nice answer. However, this was to convert an object to a mesh. I have exactly the same context as this person but I want to ...
6
votes
0
answers
718
views
Is there a low level alternative for bpy.ops.mesh.separate()?
I am dealing with a great model, I have a problem, I want to divide it by parts, but bpy.ops.mesh.separate(type = 'LOOSE') seems to have a big problem, that is not ...
6
votes
1
answer
4k
views
Separate alpha from color in Shader Editor
In the Shader Editor, I can create an RGB node and in there, I can set an alpha value as displayed in this screenshot:
However, no color separation node in blender supports extracting that value and ...
5
votes
0
answers
68
views
GeoNodes: How to use captured positions from one set of points and offset individual mesh island positions using the captured positions
Link to the blend file (uses Blender 4.0):
My question is a little long, but hopefully with the screenshots it becomes clear what I am trying to achieve.
Here's what I have so far in my geometry ...
5
votes
0
answers
154
views
Flat shading when using displacement or bump
When using a bump or displacement node and bump only or displacement and bump in the material settings, the shade smooth option seems to not be working. Instead the geometry starts to show, auto ...
5
votes
0
answers
322
views
Custom shader script in compositor (de-linearize depth buffer)
Some months ago I wrote a minimal opengl 2.5d game engine with pre-rendered backgrounds (such old Resident evil, Alone in the dark and Final fantasy games). Depth is managed through a grayscale image ...
5
votes
1
answer
909
views
get this gradient style in blender
I'm trying to get this gradient style:
My best result are with eevee with volumetric and gradient on a metaball, but i cannot figure out how to get the gradient fill the totally of the metaballs like ...
5
votes
0
answers
698
views
Control image texture source from outside node group
I'm working on turning a cavity node setup I found online into a node group I can append to my blender files.
The setup uses several mapping nodes (that I already converted to math nodes so the ...
5
votes
1
answer
891
views
Modify a single plane mesh to match image based on alphas, create shape keys
My goal is to create the shapes of continents as they drifted from Gondwana to the present day.
My proposed approach follows, but I would welcome alternate approaches or comments on this approach.
I ...
5
votes
0
answers
2k
views
Differences between Principled and Beckman Glass BSDF
Comparing Cycles renders of a glass bowl, I see a color shift and an angle shift when switching between Principled BSDF shader and Glass BSDF (Beckman) shader.
Is anyone aware of other differences?
...
5
votes
0
answers
260
views
How to make a Zoetrope out of a single mesh?
Can anyone explain how to go about making a 3D printable Zoetrope?
Unlike any other zoetrope I've seen, each of these are a single, spinning mesh rather than a series of similar objects in a circle. ...
5
votes
0
answers
2k
views
nVidia skin shader with the Principled BSDF
I've been using a skin shader primarily based on the Brecht skin shader, which is itself based on the Sum-of-Gaussians approach as seen in 14.4.7 from GPU Gems by nVidia. Its Cycles adaptation, which ...
5
votes
2
answers
1k
views
Relative and Absolute shape keys on the same mesh
is there a way to use both relative and absolute keys together on the same mesh ?
i want to use absolute keys to deform muscle in a way, and relative to animate face shapes. both on the same model.
5
votes
1
answer
2k
views
ANT Landscape erode option?
I have just updated to Blender 2.79 and was playing around with the updated ANT landscape add-on when I noticed a new option called Landscape Eroder, this has the potential to be really cool but I can'...