Unanswered Questions
4,358 questions with no upvoted or accepted answers
3
votes
1
answer
325
views
Why is my light shining though my object when the smoke is on?
Does anyone know why my lightsource is visible though this object? It ony happens when i apply the smoke! i am using the eevee render. Best regards, Daniel there is a link to my file underneath the ...
3
votes
2
answers
791
views
Cropping background image when rendering region
I have this scene with a hand and a knife and I want to get an animation of blood sorta dripping (spraying) from it, but because of SSS I use in palm material it takes forever to render (over 4 ...
3
votes
0
answers
229
views
Smoke is not casting shadows in Eevee
Smoke is not casting shadows in Eevee render.
The blend file is given below.
3
votes
0
answers
49
views
Create freestyle lines like the orange outlines of selected meshes?
I used an emission shader, and I was wonder if that the black lines (from 3rd photo is render view) could be the same as the the orange selected lines minus the origin points (2nd photo). The first ...
3
votes
0
answers
2k
views
How to get 2d pixel coordinates of multiple objects bounding boxes from rendered image with python in blender 2.8?
I know there're many questions similar to mine, but they are a bit too old and not working with newest version of blender.
I found this two, but have no idea how to use them:
...
3
votes
0
answers
114
views
Cycles synchronizing static objects each frame
I'm trying to render a scene with a huge mesh (it's a spaceship made with kitbashing, it has millions of polygons, no subdivision modifier is used), the object is completely static and only the camera ...
3
votes
0
answers
434
views
Blender cannot recognize CUDA graphics card for headless render on linux
I'm trying to do headless cycle rendering on a linux server with nvidia gpu. Blender seems to have trouble finding the gpu.
Running nvidia-smi gives me:
...
3
votes
2
answers
569
views
2.8 Cycle Render Mode ignore Local view mode
When I try to preview an Object in Local View with Cycles, all my objects are rendered together. It seems that Cycles ignores Local View.
Is it a bug or is there another method/shortcut for it?
3
votes
0
answers
2k
views
Is it possible to bake vector displacement maps from a sculpted object?
I'd like to achieve the same thing as this video tutorial shows with Mudbox + Maya + Redshift, baking a high poly sculpt onto a plane. I'm not looking for regular displacement as it only moves ...
3
votes
0
answers
674
views
How to properly import an obj with all materials and textures using python?
I'm just about to import an .obj mesh to Blender and render it all by using a python script.
There are three files: .obj, <...
3
votes
0
answers
2k
views
materials not showing in viewport (blender 2.8 on macbook pro)
I have an issue with blender 2.8 BETA. In viewport I can see materials I made in 2.79 and switch among them but I can't see any changes I make in 2.8. I can't create any new materials using nodes to ...
3
votes
0
answers
5k
views
Light Linking blender 2.8
I'm a Maya user and have just started down the Blender path but I've hit a road block when it comes to a light linking option?
If I just want to light one object with one light and leave everything ...
3
votes
0
answers
704
views
Cycles Render, Looks wrong in Render ViewPort, correct in Material ViewPort
Using Cycles Render! Have tried things for hours on end and can't figure it out, please help!
I simply want to bake the texture from the Material Viewport, but it continues to bake the looks of the ...
3
votes
0
answers
345
views
Rendering with OpenGL in Blender does not show the intended rendered image or animation
I am trying to render animations and images fast using the OpenGL feature in Blender but even though I want it to render a fully rendered image or animation, it only renders the solid image, or the ...
3
votes
0
answers
1k
views
Rendering progress bar doesn't show me the total percentage
Hi I have some questions regarding status bar when doing the render.
when rendering animation, i can see the progress bar, but it only showing the progress of current frame rendering. Is there any ...