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4 votes
Accepted

Greasepencil Lineart accumulating strokes opacity (Greasepencil uniform opacity <100%)

Have you tried the most basic Layer Opacity? That works fine on my end. I didn't even have to turn on Compositor nodes to render stroke opacity. In my case, I set my background to Transparent and ...
Obfuscate's user avatar
  • 712
3 votes
Accepted

Transparent Glass Material Eevee Blender version 4.2

Questions about Beta versions are usually off-topic here, but this is due to the change in how a lot of things work in EEVEE now: In the Settings of the material, for transmissive materials like glass ...
Gordon Brinkmann's user avatar
2 votes

Is it possible to apply a 'holdout' to a transparent 'image as plane'?

You could use the image as a factor between the Holdout node and the image itself (instead of the image you could use an image with the same background color, or a pure color), use a ColorRamp if you ...
moonboots's user avatar
  • 163k
2 votes
Accepted

Can I disable the alpha channel in the UV editor?

Like every image window of Blender, you'll find these options here on the top right corner of the window :
Lutzi's user avatar
  • 2,089
1 vote
Accepted

Why is the refraction in my setup dependant on object orientation instead of only camera position?

To have a functional normal map you should set the Color Space of the Image Texture node to Non-Color instead of sRGB. There were no images packed in your file, but in the meantime I used a different ...
Gordon Brinkmann's user avatar
1 vote
Accepted

How to make a transition between 2 objects (between their materials, as in the picture)

At first blush this is easiest to accomplish with two different complete renders and fade between the two videos in your video editor. That way you don't have to render again for small changes.
Allen Simpson's user avatar

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