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4 votes
Accepted

How do I distribute these rows of edges evenly?

Enable the built-in addon LoopTools via menu Edit > Preferences > Add-ons > LoopTools Select the horizontal edge loops then RMB > LoopTools > Space
Harry McKenzie's user avatar
4 votes
Accepted

How can I get rid of of smooth out weird sharp edges like this?

As Emir says, you've subdivided your topology with a right click > Subdivide, it just adds edges between the existing edges, but it doesn't round the shape (see image below), and the Shade Smooth + ...
moonboots's user avatar
  • 163k
4 votes
Accepted

How to Create an Inset with Rounded Curvature

This quite easy task for geometry nodes. I made setup like this. It trims input geometry by Z position, then each point lower than this value sets a new Z position based on distance to the closest ...
Crantisz's user avatar
  • 36.1k
1 vote
Accepted

How to smooth out edge curves in blender

You have intermediate edges that tends to flatten the faces, first thing in Edit mode do a X > Limited Dissolve to remove these edges. Then right click > Shade Smooth to smooth the shading, and ...
moonboots's user avatar
  • 163k
1 vote

How to maka a subdivided torus with a square shaped cross-section?

The following solution with Geometry Nodes might be a bit over the top, but it leaves you with more or less full adjustability, so perhaps it is interesting to you: In this nodetree, I use a Curve ...
Gordon Brinkmann's user avatar
1 vote

Cloth edge springs with Subdivision

Okay, it's a bit awkward but I think you can get this fixed pretty procedurally, or at least without too much fiddling. Here's the starting mesh. Before subdividing, select one of the sewing edges ...
Jakemoyo's user avatar
  • 5,597
1 vote

How can I extend an edge by adding vertices?

Select 2 vertices that represent the direction and then press E to Extrude then S to Scale. And then unselect the vertex you want to keep and press X > Delete Vertex. If you want to make sure it is ...
Harry McKenzie's user avatar

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