4
votes
Accepted
How do I distribute these rows of edges evenly?
Enable the built-in addon LoopTools via menu Edit > Preferences > Add-ons > LoopTools
Select the horizontal edge loops then RMB > LoopTools > Space
4
votes
Accepted
How can I get rid of of smooth out weird sharp edges like this?
As Emir says, you've subdivided your topology with a right click > Subdivide, it just adds edges between the existing edges, but it doesn't round the shape (see image below), and the Shade Smooth + ...
4
votes
Accepted
How to Create an Inset with Rounded Curvature
This quite easy task for geometry nodes.
I made setup like this. It trims input geometry by Z position, then each point lower than this value sets a new Z position based on distance to the closest ...
1
vote
Accepted
How to smooth out edge curves in blender
You have intermediate edges that tends to flatten the faces, first thing in Edit mode do a X > Limited Dissolve to remove these edges. Then right click > Shade Smooth to smooth the shading, and ...
1
vote
How to maka a subdivided torus with a square shaped cross-section?
The following solution with Geometry Nodes might be a bit over the top, but it leaves you with more or less full adjustability, so perhaps it is interesting to you:
In this nodetree, I use a Curve ...
1
vote
Cloth edge springs with Subdivision
Okay, it's a bit awkward but I think you can get this fixed pretty procedurally, or at least without too much fiddling.
Here's the starting mesh.
Before subdividing, select one of the sewing edges ...
1
vote
How can I extend an edge by adding vertices?
Select 2 vertices that represent the direction and then press E to Extrude then S to Scale. And then unselect the vertex you want to keep and press X > Delete Vertex. If you want to make sure it is ...
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