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A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.
0
votes
Fill edge loop with evenly spaced grid
Would using the grid fill tool give you the results you need? You can find it under Faces > Grid Fill in Edit mode.
Grid fill tool
5
votes
Accepted
How do I separate these sections for better 3D printing?
Using any mesh that has been triangulated is a huge pain, especially .stl meshes, which are used for 3D printing.If at all possible, you want to start with something with clean topology. …
4
votes
Retopology with vertex paint
You can't. Vertex Paint assigns a color value to each vertex. When you quad-remesh an object, many of the vertices are removed and replaced, causing the loss of color data.
For instance, consider Bob …
0
votes
How to subdivide many complex meshes?
You can use Control + T to triangulate all faces selected, instead of manually using the knife tool.
This will convert all faces to tris, removing any n-gons.
Then, a subdivision surface modifier sh …