Questions tagged [workbench-render-engine]
Use this tag for questions pertaining to the Workbench Engine and it's settings and workflow.
36
questions
1
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2
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35
views
How to render with the Workbench settings as if it were a screenshot
I'd like to use some cameras to render images with the same settings as the workbench, effectively just using them to take a screenshot. Is there a way to do this?
I'm completely new to rendering so I ...
2
votes
1
answer
70
views
How to automatically copy settings from viewport shading to workbench render Engine? Thank you
How to automatically copy settings from viewport shading to workbench render Engine? Thank you.
0
votes
1
answer
25
views
no bpy accessable atribute for Workbench Sampling
I'm making a very bodged script to export textures for a game and need some rendered with AA and some without.
When adjusting this setting it comes up in the editor terminal as ...
0
votes
1
answer
163
views
How to achieve Workbench studio light in EEVEE and Cycles
In Workbench studio light. The light and shadow is at the same corner whatever we rotate the object.
I guess I need to use a texture and emission instead of adding a light.
Any help would be much ...
3
votes
0
answers
759
views
How to quickly render a custom asset browser prop preview
I currently have a few dozen models that I'm organizing into an asset browser catalogues. The default preview icon for each asset is rendered from a fixed angle in a workbench renderer, but I would ...
0
votes
2
answers
241
views
Eevee renders default cube black
I'm really a newbie on blender, I barely know how to use the program and I'm watching a tutorial playlist to get started on this.
A problem came up.
When I use the "Material Preview" option, ...
1
vote
0
answers
78
views
Workbench cavity not appearing when rendering animation from command line
The Cavity feature of the Workbench render engine Properties / Render Properties / Options / Cavity provides the expected results when rendering an animation from the UI Render / Render Animation (...
1
vote
1
answer
136
views
Most things not rendering correctly
Description:
This occurs in pretty much every part of Blender, but here is an example in geometry nodes
Solid view:
Workbench:
Eevee:
Cycles (how it's supposed to look):
note: I'm just making this ...
8
votes
1
answer
2k
views
What exactly is the workbench render engine for?
I'm new to blender and I've been wondering what the workbench render engine is used for.
0
votes
0
answers
439
views
How to keep blender work speed consistent as the file size gets larger?
As I'm working on a project in blender, the speed that things work, being edit speed or any function of the system, gets dramatically slower as the file gets larger, my file is currently 237kb, and ...
0
votes
1
answer
424
views
why does my model look like this
I don't know how to really explain this problem besides that my model looks weird in every mode besides workbench and Eevee
the final one is Eevee i just forgot to add text
here is the file download ...
1
vote
0
answers
95
views
Viewport resolution downscaling option for Eevee and Workbench
Currently I have a laptop (4GB ram ; Intel i5 2.5GHz ; no graphic card). I want to use Blender 2.93 on my separate 1080p monitor but this introduces a problem : the Blender viewport is incredibly ...
1
vote
1
answer
442
views
Faster render with Workbench?
What are the tips and tricks for making workbench render faster?
Since I am using workbench for debugging purposes, I don't care much about the quality of the render as long as it gives me a rough ...
0
votes
0
answers
345
views
Weird shadow stripes in workbench - glitch
I think this should be considered a bug.
If you take a look at the screenshot, you'll see dark stripes going across the viewport. They only appear with shadows enabled in Workbench.
The level of ...
0
votes
0
answers
257
views
Why no color in my explosion? And why doesn't cycles or eevee render smoke? Rendering problems Ubuntu 20.04/blender 2.8 or 2.9
I've been following this explosion tutorial. While I've managed to get a pretty great-looking explosion shape, it's just grayscale -- no color, even though I'm certain I've followed the shader edits ...