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45 views

Better ways to do stylized low resolution shadows?

What options / tools are there to create stylized shadows in Blender? I have been able to find a method that works in the way I want, but at the cost of adding thousands of extra triangles to my ...
NPO's user avatar
  • 1
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0 answers
10 views

Why do my shadows look weird here? I applied smooth shading and marked the sharp edges as sharp [duplicate]

As the title said, these weird jagged shadows keep appearing all over my mesh. I already tried using auto smooth, normal smooth, and marking them as sharp and fixing the normals. Here's the blend file ...
Brandon Bernal's user avatar
2 votes
0 answers
131 views

RG(B) Map to create a toon/cel face shadow mask

First time modelling a proper anime-style character. I've been trying to create some smoother toon/cel shade-style shadows for the face of a character, I saw an idea used for Unreal that used an RGB ...
Rejala's user avatar
  • 53
0 votes
0 answers
192 views

Hand painted textures as shadows

I do a lot of work with Cycles and hand-drawn textures but I want to use image textures as real shadows, so this may partially be a shader question or even compositing. I'm inspired by Hewa's work ...
Benton's user avatar
  • 1
0 votes
0 answers
191 views

How can I fix this jagged shadow?

I'm trying to achieve a toon shading look with hard shadows, but when I turn off soft shadows I get a very jagged shadow around the neck, is there any way to fix this? I've tried upping the render ...
Liz Derby's user avatar
0 votes
1 answer
44 views

Eevee Casted Shadows Question

Helo is there a way (In Eevee) to somehow extract and isolate the shadows that are being casted on the plane and connected them do the color map to change the interpolation.
Loko's user avatar
  • 91
0 votes
0 answers
1k views

The shadows in the toon shader are weird

https://www.youtube.com/watch?v=sJTEJKQ0lYw&ab_channel=MrTriPie. I watched the video in this link and followed it. But in my case, there are parts where the shadows are not sharp. The monkey in ...
eoss411's user avatar
0 votes
0 answers
220 views

How to make eye whites stay white at all times on an anime character?

I want to make an anime eye but I can't find any resources on how to make a shader/texture that retains its color no matter the lighting. Any tips?
Blith's user avatar
  • 69
0 votes
1 answer
2k views

Toon shader with transparency end emission

I’m creating a new material to use in my works, in this case, it would be a cartoon-style cel shader, I added image support, lineart, among other resources, but some are missing, because I’m having a ...
Nathan's user avatar
  • 95
0 votes
1 answer
24 views

How to Apply Interpolation to Mesh casted Shadow

I have a simple question, you know how there is a way using color ramp on the texture to make the color sharp (Setting the Constant on ColorRamp) i wonder is there a way to do that same with the ...
Loko's user avatar
  • 91