All Questions
Tagged with toon-shading lighting
6
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EEVEE NEXT: Hard Shadows of SunLight with ToonShader
does anybody here know how to achieve harder edges on the sunlight, falling through the window? I didn't seem to find adjustments that do the work, so I thought I'd just ask if anybody has an idea.
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How to add a contour to light for an NPR shader?
I'm using Grease Pencils Lineart Modifier to outline objects. Freestyle works just as well.
How can I get the highlights to be contoured with the same stroke?
Here's the material.
Grease pencils ...
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How to extract the Color of the lighting for a toon shader?
I'm making a very particular toon shader, where instead of using a color ramp solely as the color and texture, I'm using the color ramp as a mask between a "light" texture and a "shaded&...
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Eevee Casted Shadows Question
Helo is there a way (In Eevee) to somehow extract and isolate the shadows that are being casted on the plane and connected them do the color map to change the interpolation.
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Shadows different in viewport and render
When I use eevee to render this simple hand model, the shadows look different in the viewport versus the render, as shown in the attached image. There is no difference in subdivision levels, viewport ...
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How to Apply Interpolation to Mesh casted Shadow
I have a simple question, you know how there is a way using color ramp on the texture to make the color sharp (Setting the Constant on ColorRamp) i wonder is there a way to do that same with the ...