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I'm creating an animation, which has a two geometry nodes setups, which both share the same nodes below. For some reason, it's taking blender 2-3 times as long (25-30 seconds before v.s. 85 seconds now) to render frames than before due to it having to synchronize each of the geometry nodes objects. I don't remember having to deal with this issue before in previous animations with geometry nodes and I'm wondering if there's a way to get rid of the syncing or shorten the time used for syncing. I tried to lower the subdivisions from 2 to 1 here but it didn't affect much. How can I fix this so I can speed up my render times?

I'm using Blender 3.6.0enter image description here

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  • $\begingroup$ 1) please upload images which are easy to read and not blurred like yours 2) please upload your blend file so we don't have to rebuild all manually. thx. $\endgroup$
    – Chris
    Commented Jan 3 at 20:47

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