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0 votes
1 answer
54 views

Zbrush to Blender model, wrong/sharp shading issue with Cycles

I have a shading problem when using a model from zbrush to blender. My faces become non-planar and this is ruining all the shading. (Giving artifacts, sharp shadows) How can I solve this shading issue/...
Lolipop's user avatar
1 vote
0 answers
59 views

Render showing tiles on terrain model even though they aren't present in viewport

Fairly new to blender so I hope I am giving enough detail on my issue. I have brought in a digital elevation model to blender and displaced it to give the landscape a 3D appearance. I subdivided the ...
pichaell's user avatar
2 votes
1 answer
49 views

Is it possible to make a corner and/or edge appear flat?

So I am creating this model for a client and I am trying to keep it really low poly. There is a slight corner at the edge of a mesh that I want to hide (I want this piece of mesh that extends out to ...
objectedbear431's user avatar
2 votes
1 answer
316 views

Why is there uneven smooth shading? [duplicate]

When creating this mug, some crazy shadows appear when connecting the mug's handle to the actual cup. Auto smooth with normals does not fix this. Blend File:
Krish N's user avatar
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