All Questions
4
questions
0
votes
1
answer
54
views
Zbrush to Blender model, wrong/sharp shading issue with Cycles
I have a shading problem when using a model from zbrush to blender. My faces become non-planar and this is ruining all the shading. (Giving artifacts, sharp shadows)
How can I solve this shading issue/...
1
vote
0
answers
59
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Render showing tiles on terrain model even though they aren't present in viewport
Fairly new to blender so I hope I am giving enough detail on my issue. I have brought in a digital elevation model to blender and displaced it to give the landscape a 3D appearance. I subdivided the ...
2
votes
1
answer
49
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Is it possible to make a corner and/or edge appear flat?
So I am creating this model for a client and I am trying to keep it really low poly. There is a slight corner at the edge of a mesh that I want to hide (I want this piece of mesh that extends out to ...
2
votes
1
answer
316
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Why is there uneven smooth shading? [duplicate]
When creating this mug, some crazy shadows appear when connecting the mug's handle to the actual cup. Auto smooth with normals does not fix this.
Blend File: