Skip to main content

All Questions

Tagged with
0 votes
1 answer
226 views

Normal map + shading smooth weird

I have a problem that never happened to me before, will explain it in a simple way : I start a new scene, I remove the basic elements as I always do. I put a new cube + surface modifier subdivision + ...
ildud allain's user avatar
0 votes
0 answers
118 views

Smooth shading getting flat when normals applied

im relatively new to 3D modeling, i watched quite some tutorials and started modeling some stuff, but im having a problem and cant find anything to help me solve it. To the problem then. So im ...
MakaveliPT's user avatar
3 votes
1 answer
521 views

Why doesn't the normal map hide the inaccuracies of the low poly model with smooth shading?

I'm trying to bake a normal map from a high poly to a low poly model. If I bake on low poly with smooth shading I get horrible artifacts :( But if I bake with auto-smoothing then I can see the sharp ...
Ragirhid's user avatar
  • 127