Skip to main content

All Questions

Tagged with
0 votes
1 answer
37 views

Why does lighting on figure look bad at certain locations?

I'm trying to figure out why I can see some polygons when I put a MatCap on my figure, but I can't see others (figure looks very smooth there). It isn't because of the size of the polygons I don't ...
user280339's user avatar
0 votes
0 answers
50 views

How do I fix weird looking smoothed faces?

I have been modeling this for a couple hours now and I have yet to retopologize the model but I was messing around with settings under Mesh/Shading/ And all those settings under there. I don't know ...
Gh0ust's user avatar
  • 1
1 vote
0 answers
48 views

How to read value from 3D Print Analysis Report and use it in a script

is there a way to get the value from one of the 3D Print Toolkit report items and use it in a script? I have only a superficial understanding of python and using it for scripting in Blender. When I ...
Leo Aguiar's user avatar
0 votes
0 answers
47 views

Smooth out boxy faces

how could I make this beveled edge look smoother without having to shade it smooth? Applying an edge split with catmull subsurf works but this in turn ruins everything BUT the edge I am trying to fix (...
vnmz's user avatar
  • 1
1 vote
1 answer
501 views

Fixing the geometry of the inset faces after "shade smooth" and applying modifiers

I'm trying to fix the geometry of the inset faces on the pillar after I used the "shade smooth" option. I added the Subdivision surface Modifier and the Bevel Modifier, but still the faces ...
Ylem_One's user avatar