All Questions
14
questions
0
votes
1
answer
33
views
not showing up in animation render [duplicate]
I have all this animation and audio, so when I render the animation, it does not show up, completely blank. Does anyone know how to fix this error?
0
votes
0
answers
7
views
Using file output node results in 2 images being saved
I am rendering denoised render passes using the openEXR Multilayer format.
(The default output does not save the denoised passes)
So right now I take each pass and plug it into a denoise node. And ...
0
votes
0
answers
19
views
DiffInd RenderLayer pass shows part of texture [duplicate]
Trying to save "DiffInd" pass of composition layer render pass as image. But I see part of the object texture being rendered.
Attached is the texture image and Render pass composition shader
0
votes
1
answer
427
views
White Diffuse Color shows as Gray in Diffuse Color Render Pass
In my current scene I have a material with a Diffuse BSDF node applied to all objects. The diffuse color is pure white. When I render the Diffuse Color pass or switch to Diffuse Color in the Viewport, ...
1
vote
0
answers
37
views
Can I render out different passes at one time?
I want to render out 1 pass and not the other in my scene, but when I try to do that, blender renders out both passes at once.
Is there a way to disable some render passes so I can render single one ...
0
votes
1
answer
482
views
Blender Output Multiple Passes When Rendering with Specific Naming Scheme (2.8.2a)
My render setup looks like this:
and my file output looks like this (the mist pass is put in that folder with the names "Image0000.png" and "Image0001.png"):
but my desired ...
6
votes
1
answer
1k
views
Cryptomatte - Clean edges
blender people, please, does exist a solution to make a clean render pass for ID colors - materials? I want to achieve a same solution like in VRAY - material ID. After that, I want to import it in ...
0
votes
0
answers
565
views
How can I get pixels from multiple render passes through Python and store them to generated multilayer image?
First of all I know that the easiest and probably the most efficient and the fastest way would be to add File Output with different inputs, but as far as it is possible I'd like to avoid writing ...
1
vote
1
answer
5k
views
how to render multiple things separately
I'm using Blender 2.80. I have a scene, where I fire 20 cannons at the same time, with smoke and fire. How can I render (with Eevee render) some cannons separatley?
2
votes
1
answer
2k
views
How to get glare on a specific emission reflection
I am attempting to make a red dot sight that is (relatively) physically-correct, but I would like to add a bloom/glare effect to the red dot. Basically, a face that emits red light reflects off a ...
0
votes
2
answers
419
views
screen composition in blender
How do I do screen composition in Blender. Cinema 4d has buffers you can render out and replace the screen with images or videos in after effects. How do I go about placing moving pictures on the ...
1
vote
0
answers
44
views
Render layer- or render pass-like options when you can't use Film | Transparency?
I have a scene containing
An object
An animated screen with an image texture/transparency material, which passes in front of the camera, adding a mist-like effect to the scene
A background/ground, ...
3
votes
1
answer
310
views
Render pass that output center of object of each pixel
I am looking to create a render pass that takes a scene and outputs, for each pixel, the 3D world coordinate of the center of the object to which that pixel belongs. In other words, all pixels that ...
2
votes
1
answer
585
views
Blender render passes
If you set up render layers in blender and you have them all ticked wouldn't blender render all of those layer for you all at once one after the other with all the associated maps that have been ...