All Questions
Tagged with rendering performance
120
questions
2
votes
2
answers
3k
views
What is better for rendering in cycles? A network? Or a single monster workstation?
Is it better to have multiple render nodes and do rendering over the network?
If so - is there a special software to set this up and is it hard to configure this? Is there a max amount of render ...
3
votes
1
answer
2k
views
Use all Ram on Blender when rendering? (Cycles and Blender Render)
I have 32 GB Ram on my computer, how can i make Blender use all (or at least, the most) of the RAM when rendering?
1
vote
1
answer
268
views
Adaptative sampling on Cycles
I have a scene I want to render where a small object moves across the camera's field of view. The rest of the scene is just a black void containing absolutely nothing (see image below). I need to ...
5
votes
1
answer
1k
views
Which is more efficient? duplifaces, particles, or group instances?
Particles give more controls for doing things like randomizing rotation of instances, but duplifaces and group instances allow for rotation and scale of individual instances.
For something like ...
1
vote
3
answers
2k
views
Speedup Cycles for material-only renders
I render planes with procedural materials and don't need any other effects in those renders. The preview is generated within seconds but the final render takes minutes.
What and how should I disable ...
21
votes
5
answers
42k
views
How to configure blender so that it uses only 50% of total CPU when rendering?
I need to render a very computer-intensive scene using cycles and for some reasons, I decided to use my home computer (i5 3.30 Ghz, 10 GB RAM, 2TB Hard Drive) to render it. However, the problem is ...
5
votes
2
answers
677
views
Does Cycles use a Camera Frustum check?
So, in a random tutorial (I can't find it atm) Andrew Price mentioned that Cycles will render all geometry/particles, even if they are not visible to the camera; This suggests that Cycles doesn't use ...
3
votes
1
answer
5k
views
Does Cycles GPU Rendering use Single or Double Floating Point Precision?
I am trying to choose a Graphics Card for rendering in Blender, I would like to know if Blender uses Single or Double Point Operations. I have been looking at Nvidia's GeForce and Tesla line of ...
1
vote
1
answer
3k
views
What will speed up renders more effectively?- more cores or higher clock speed? [closed]
I am contemplating between the AMD FX6300 and AMD FX4350, the former being [email protected] and the latter being [email protected]
http://www.cpu-world.com/CPUs/Bulldozer/AMD-FX-Series%20FX-4350.html
http:/...
13
votes
3
answers
14k
views
Why is rendered viewport faster than rendering individual frames?
When I'm using rendered viewport it initially takes a while before rendering starts, but once it does, I can freely move around and rendering a new view happens almost instantaneously. When on the ...
3
votes
2
answers
825
views
Are render passes always rendered?
It would seem that the answer at least partially no, as rendering a simple cube scene with no passes enabled takes 3 seconds, while with all passes enabled takes 9 seconds.
I always imagined that ...
19
votes
3
answers
49k
views
How will multiple GPUs improve Cycles' rendering performance?
I have an NVIDIA Titan GPU and I'm able to add another card, but I wonder whether Blender will benefit from more than one GPUs?
Should I do it as SLI or should I just do it as an added card? I just ...
24
votes
4
answers
15k
views
Cycles hybrid rendering
The Cycles render engine can render both on the CPU and the GPU. I often render over-night so I do not need my computer to be responsive.
Is it possible to render with Cycles using both the CPU and ...
10
votes
6
answers
46k
views
Best Tile Size for Blender Internal Renderer and Cycles
There've been a few discussions about tile sizes for Cycles, but none that I can find about that of BI. Since it renders with the CPU, does it follow the same rule as cycles where smaller is better (...
-4
votes
1
answer
2k
views
How can I get faster render times for a single image? [closed]
When rendering a single frame, either by pushing F12 or from the Properties → Render menu, is there any way to speed up the process? I know about rendering animation through the Python console to ...