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2 votes
2 answers
3k views

What is better for rendering in cycles? A network? Or a single monster workstation?

Is it better to have multiple render nodes and do rendering over the network? If so - is there a special software to set this up and is it hard to configure this? Is there a max amount of render ...
cisto's user avatar
  • 21
3 votes
1 answer
2k views

Use all Ram on Blender when rendering? (Cycles and Blender Render)

I have 32 GB Ram on my computer, how can i make Blender use all (or at least, the most) of the RAM when rendering?
beavoru's user avatar
  • 5,397
1 vote
1 answer
268 views

Adaptative sampling on Cycles

I have a scene I want to render where a small object moves across the camera's field of view. The rest of the scene is just a black void containing absolutely nothing (see image below). I need to ...
ButterDog's user avatar
  • 611
5 votes
1 answer
1k views

Which is more efficient? duplifaces, particles, or group instances?

Particles give more controls for doing things like randomizing rotation of instances, but duplifaces and group instances allow for rotation and scale of individual instances. For something like ...
gandalf3's user avatar
  • 158k
1 vote
3 answers
2k views

Speedup Cycles for material-only renders

I render planes with procedural materials and don't need any other effects in those renders. The preview is generated within seconds but the final render takes minutes. What and how should I disable ...
Val's user avatar
  • 395
21 votes
5 answers
42k views

How to configure blender so that it uses only 50% of total CPU when rendering?

I need to render a very computer-intensive scene using cycles and for some reasons, I decided to use my home computer (i5 3.30 Ghz, 10 GB RAM, 2TB Hard Drive) to render it. However, the problem is ...
krismath's user avatar
  • 711
5 votes
2 answers
677 views

Does Cycles use a Camera Frustum check?

So, in a random tutorial (I can't find it atm) Andrew Price mentioned that Cycles will render all geometry/particles, even if they are not visible to the camera; This suggests that Cycles doesn't use ...
someonewithpc's user avatar
3 votes
1 answer
5k views

Does Cycles GPU Rendering use Single or Double Floating Point Precision?

I am trying to choose a Graphics Card for rendering in Blender, I would like to know if Blender uses Single or Double Point Operations. I have been looking at Nvidia's GeForce and Tesla line of ...
The Count's user avatar
1 vote
1 answer
3k views

What will speed up renders more effectively?- more cores or higher clock speed? [closed]

I am contemplating between the AMD FX6300 and AMD FX4350, the former being [email protected] and the latter being [email protected] http://www.cpu-world.com/CPUs/Bulldozer/AMD-FX-Series%20FX-4350.html http:/...
Bob Smith's user avatar
13 votes
3 answers
14k views

Why is rendered viewport faster than rendering individual frames?

When I'm using rendered viewport it initially takes a while before rendering starts, but once it does, I can freely move around and rendering a new view happens almost instantaneously. When on the ...
cybrbeast's user avatar
  • 2,418
3 votes
2 answers
825 views

Are render passes always rendered?

It would seem that the answer at least partially no, as rendering a simple cube scene with no passes enabled takes 3 seconds, while with all passes enabled takes 9 seconds. I always imagined that ...
gandalf3's user avatar
  • 158k
19 votes
3 answers
49k views

How will multiple GPUs improve Cycles' rendering performance?

I have an NVIDIA Titan GPU and I'm able to add another card, but I wonder whether Blender will benefit from more than one GPUs? Should I do it as SLI or should I just do it as an added card? I just ...
user1730's user avatar
  • 291
24 votes
4 answers
15k views

Cycles hybrid rendering

The Cycles render engine can render both on the CPU and the GPU. I often render over-night so I do not need my computer to be responsive. Is it possible to render with Cycles using both the CPU and ...
user avatar
10 votes
6 answers
46k views

Best Tile Size for Blender Internal Renderer and Cycles

There've been a few discussions about tile sizes for Cycles, but none that I can find about that of BI. Since it renders with the CPU, does it follow the same rule as cycles where smaller is better (...
-4 votes
1 answer
2k views

How can I get faster render times for a single image? [closed]

When rendering a single frame, either by pushing F12 or from the Properties → Render menu, is there any way to speed up the process? I know about rendering animation through the Python console to ...
Lindsey's user avatar
  • 1,667

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