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0 votes
1 answer
297 views

Which gives better performance in render/viewport: mask modifier or assinging a transparent material?

I have a character model where a good portion of the skin is covered by clothes. To prevent the skin from clipping through the clothes, I assign a transparent material to the areas that aren't ...
SupaKoopaTroopa64's user avatar
1 vote
0 answers
338 views

Internal recording from camera 3D in Blender, is it possible? [closed]

by chance in blender is it possible to make an internal recording from a 3D camera located in position ''x'', for the performance of the activity in progress? He is then able to exploit the shot for ...
Albizz's user avatar
  • 173
0 votes
1 answer
140 views

Are there downsides to increasing viewport samples?

By default the viewport samples are 32 (at least on my machine). This gives me a rough render fairly quickly when the viewport isn't changed. But are there downsides to increasing this number? ...
Chris's user avatar
  • 1
0 votes
0 answers
2k views

Blender 2.9 instantly crashes when I try to render in Cycles

Blender 2.9 crashes instantly when I try to either render the viewport in cycles or when I try to render the scene in Cycles. My computer: Mac Pro early 2009 OSX 10.13.6 High Sierra 3.33ghz 6-core ...
The_Machine's user avatar
1 vote
0 answers
219 views

Blender 2.76b - Slow performance on Viewport Shading Material

I'm running Blender on Ubuntu 18.04 LTS; I use Blender 2.76b. My problem is when I turn the Viewport Shading to Material Mode, it is very very slow. It is even much slower (much!) than the Rendered ...
DATALOT's user avatar
  • 182