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63 views

Retopology and reflections issues (wrong normals)

Retopology and reflections issues (wrong vertex normals) I've started retopology. But I've noticed a problem. Although the topology seems to be clean, the reflection is completely broken compared to ...
masanori's user avatar
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0 answers
28 views

Materials Issue: Weird Geometric Normals

Whenever I apply normals to an object, it gives me this bizarre mapping and reflection that follows the object's geometry. I don't know what's causing it. Hoping to get it fixed.
Anon's user avatar
  • 1
1 vote
1 answer
32 views

How do I remove this weird geometry from my lens

so here is the issue guys: is there any way I can remove that geometry effect from it, making it clear?
Atharva Deodhar's user avatar
0 votes
0 answers
113 views

how do I make seamless reflections on curved Geometry? (See picture)

How do I line up the reflections on this geometry so it is more seamless? As you can see in the picture it doesn't quite line up.
Sam's user avatar
  • 23
0 votes
1 answer
44 views

Coffee clips when rendering image [duplicate]

As you can see here the coffee starts clipping and suddenly becomes invisible. And I don´t really know what to do...
NKKHT 95's user avatar
1 vote
1 answer
87 views

is it possible to make light not follow object geometry?

I made a character that has abnormal eyes shape, and set a principled BSDF material for the lights to reflect a round white dot over it. But in some corners the light gets distorted due to the ...
Paul's user avatar
  • 372